Command & Conquer 3: Tiberium Wars Discussion

Command & Conquer 3: Tiberium Wars Trainer

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questions/suggestions for trainer
BouncyTEM  posted on Apr 19, 2007 3:54:39 PM - Report post

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Hi again. The annoying BouncyTEM is back already! :P

Just got a few questions/suggestions (bit of both) on ideas i'd like to see the trainer do.

1. Would it be possible to have a trainer that, when highlighting a unit, makes them an elite unit?
2. Would instant unit ability recharge be possible?
3. how about one that allows all buildings to be built? :P
4. Instant victory? :P
5. since you have a super speed mode for units, would it be possible to have a super firing speed mode, too?

Just curious. Sorry if these questions sound stupid, just seems like all of these would be possible.

mikoto  posted on Apr 20, 2007 10:57:51 PM - Report post

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1. most likely possible.
2. thats already available w/1.4 i believe....
3. this one would have to be a rules.ini type thing. its not what trainers do in general...(hopefully we'll have an .ini file to fiddle w/soon?)
4. no fun in that :P try the engineer tactic i posted. hehe can beat AI in under 1-2 mins if you're quick!
5. possible? but might not be worth the effort? since it'd be easier if there was a rules.ini for that... otherwise AI would have access to same thing?

just my 2cents

BouncyTEM  posted on Apr 21, 2007 7:11:11 PM - Report post

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2. no. that's just normal special power type things. not the ones the units can do. i.e call for transport, explosives, etc.
3. bleh.
4. is fun when there's a mission you can't get through. :P
5. um, no, it'd be the other way around. if it was a rules.ini type thing, the AI would have access. i'm talking like the f6 power thing; anything that goes over your cursor gets super-fast firing.
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