Super Smash Brothers: Melee Discussion
Obviously skill is more important than character choice, you are better than the people you have faced.
Also Fox and Falco have a higher learning curve than most lower level characters, Marth is a little bit hard and Sheik and Peach are easy to learn.
If Fox is learned properly then he would have several infinite combos (against a wall and via wave-shining and Dair) has a SHDL (short hop double laser).
Falco's Dair is FUBAR, also since he can jump out of a shine (reflector) he can shine characters up then Dair straight back to the ground again (or of the edge) and he has a SHL (short hop laser).
Marth's rank on the tier list is due to his range/ priority, also his sword is the most powerful at the tip (the most powerful part of Roy's sword is in the middle which makes Marth better since he doesn't have to get as close) also Marth can do combos like Fair, Fair, Dair (the Ken combo).
Please don't tell me Sheik is not broken, if you think so then train with her for about 10 mins and play arcade mode with her on a mode you think is challenging with other characters.
Go in to training or VS mode with any character with a Peach, have the first (not the Peach) character hold down and have the Peach do a down smash on him/ her (while they're crouching of coarse).
I think the tier list doesn't account Jigglypuff's rest attack since it is banned in tournaments.
Take this sentence from the "tier essay": "Marth is very fast in attack speed and running speed, has insane range and priority, and is very strong with the tip of his sword. Mr. Game and Watch is slow in attack speed, fairly weak, average running speed, and is very light. Therefore Marth > Mr. Game and Watch."
The "Marth > Mr. Game & Watch" statement is completely opinionated, simply because it can be countered with a statement such as: "Marth is fairly light, lacks power and range in his throws, and lacks the ability to easily perform consecutive tip-of-the blade attacks, making him a fairly weak character. Mr. Game & Watch has balanced attack and running speed, above average power in his throws, and is a small target to tall characters." Even if two characters are in a flat stage with no items, anything could still happen. Lucky shots, button-pressing mistakes, ANYTHING.
Another thing is, how is Pikachu near the mid-point of the list yet Pichu is at the lowest point of the list? I know Pichu may have some slight, if negative, differences to Pikachu, but how does that make him the worst character in the tier list?
[Edited by SpinkByUs, 7/11/2007 12:49:46 PM]
No it can't, Marth has the 5th longest grab range, can chain throw, can tip constantly if the player is skilled enough (I said before Marth has a mid-hard learning curve).
G&W does have good running speed and attack power, however he lags a lot at the start (smashes) or end (tilts) giving you're opponent punishment time.
You seem to think the tier list applies to low level game play, it doesn't.
When I mess around with my friend, if he plays as Jigglypuff and I play as Pichu (our secondaries), he'll usually rest me once (or twice) during a match and he connects about 90% of the time (unless I shield it) and if he uses roll-out I'll grab him out of it most of the time (even if it is fully powered).
We are both about mid level of play and we see the difference in usability in tiers, he used to main Samus, now he mains Falco while I still main Yoshi I used to have the upper hand against his Samus but now his Falco beats me most of the time (unless I manage to Dtilt him of the side).
People who play at a high level will be able to do the above 99.9% of the time as well as be able to time Marth tippers constantly which is where the tier list is based.
All high tier list characters have something that can be exploited by the people who use them, where as low tier list characters usually have something which is a disadvantage.
Yoshi is the only character that can not jump OOS (out of shield) I know a few people who have said:
"If Yoshi could jump OOS he would be a decent character and I consider playing him."
I also know other people who believe Yoshi would go from the top of the bottom tier to God tier if he could jump OOS (this is because of the properties of Yoshi's second jump).
My counter statement being valid isn't the point. The point is, you can name any positive or negative aspect of a character, but it does not affect a characters rank in a list in any way. The makers of the tier list would have to pin every ability of a character with every other, making hundreds or even thousands of combinations. And even if that were possible, there's no way it would affect a character's statistical state, because it's not only a character's ability it can exploit, it's its oponents position that can be exploited.
Each character has its own set of abilities that can't be called better than anyone elses in more than an opinion. What character has an advantage over all others?
[Edited by SpinkByUs, 7/12/2007 9:56:07 AM]
Actually, they should. I mean if you put up a Jigglypuff agaist Captian Falcon, who'd you expect to win?! Of course, it'd be Captain Falcon. Although the ranking of a character would not apply to a human player, so it's only for computers.
BTW, Mewtwo is statistically bad because his only good moves are really his grabs and some attacks can make it impossible for him to grab them (like Fox, his Dash Attack is really fast).
Whether Mewtwo's attacks are good or bad is completely your opinion alone. There are many ways to exploit their benefits and disadvantages, but there is absolutely no way to adequetly rate them lower than any other character's.
[Edited by SpinkByUs, 7/12/2007 3:09:30 PM]
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