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Warhammer 40k: Dawn of War - Dark Crusade Discussion

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What would you like put into the game?
 
ternimator  posted on Apr 13, 2007 12:49:01 AM - Report post

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i would add more squad cap init!
 
Wassabi  posted on Apr 23, 2007 5:47:09 PM - Report post

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The Tau need the Gue'vesa, the humans (Imperial Guardsmen) who have joined their empire.

[Edited by Wassabi, 4/23/2007 6:00:36 PM]

 
Wassabi  posted on Apr 23, 2007 5:54:22 PM - Report post

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and the karskin really need rocket launcher-upgrades so they can counter armored units
 
Lord_Xaon  posted on Apr 26, 2007 1:59:24 PM - Report post

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Also i think it would be cool if you could use ariel units, Like the Thunderhawks etc. They could be used as bombing runs, Transports or battlestations
 
uraifenn  posted on Apr 26, 2007 2:55:26 PM - Report post

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hey how do u make trainers wat programs do u guys use please tell me and send me a link to any programs u use to make trainers
 
general_nova  posted on May 28, 2007 12:55:19 PM - Report post

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I think there should be like a double laired map. Like the ground and then the sky, so you could build like destroyers and fighters to attack enemys from the air
 
nemises-halo  posted on May 31, 2007 3:40:22 AM - Report post

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What would actualy be really cool????

i know adding all races would be cool


Favorite race tyranids

 
TheGreyKnight  posted on Jun 18, 2007 8:20:16 PM - Report post

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Actually, some of your requests can never really be put into the game. The game is based upon the history and beliefs of the WH40k world.

Relic Entertainment consulted the makers of 40k, Games Workshop, into what units could wield what, etc.

I'm not sure that Kasrkins can wield Rocket Launchers. As far as I know, they can only wield their Hellguns (default weapon), grenade launchers, or plasma guns. The purpose for the IG's anti-infantry infantry, is that they have the best tanks in the 40k Universe to combat vehicles.

And I'm pretty sure they will add in the last major race in the next game, the Tyranids. There are subraces (Dark Eldar, Grey Knights, Witch-Hunters), but I'm not sure if they are really going to add that.

For the info on a Grey Knights campaign, check Google for Inquisition: Daemonhunt. It's a Grey Knight mod, based around the Inquisitorial part of the Imperium. It will be a full-scale game conversion (meaning that it will have it's own campaign, skirmish maps, and main menu).

[Edited by TheGreyKnight, 6/18/2007 8:22:43 PM]

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