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Medieval 2: Total War Trainer
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New Patch wrecks trainer
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to GGaius10
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    GGaius10 posted on Dec 18, 2006 3:47:25 AM - Report post
     
    Issuing the new patch was ok, I suppose, even though it didn't get some of the things I wish it had, like bringing back Swiss Pikemen and other missing units and, and this is the biggie. It rendered my excellent trainer which I downloaded from here at Cheat Happens, worthless. When I try using it now, the game crashes. I've tried playing the game without the trainer and, it isn't any fun at all. This means I can do one of two things, three really. I can either wait for Cheat Happens to update the trainer, try to find out how to mod this stuff as I did in Rome Total War, or remove and reinstall the version without the patch. I never experienced any of the problems I've heard other people complain about, the game always worked fine for me so, it should still do so. That would be my suggestion to those of you out there who never had that many problems and downloaded the patch just to keep up with the times as I did. To me, at least, the patch doesn't do anything the original version didn't do with the exception of fixing a few problems I didn't need fixing to begin with such as cavalry charges, reducing gunpowder effects, etc. none of which I can't do without. I might download the patch again if Cheat Happens patches the trainer to work with Sega's new patch. Otherwise if I don't mod the game myself, I'll use the original version as it is, unpatched.
  • Send a message to Ghalavand
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    Ghalavand posted on Dec 18, 2006 6:56:33 AM - Report post
     
    upps
     
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    radioman posted on Dec 18, 2006 9:55:08 AM - Report post
     
    You have a good point...Although During the "months" that we waited for the "patch", I stopped playing for a while Cause I ran into the Arty Elephant crash...I started spending days trying to fix it and came to the conclusion that I could use them in small units like one unit in a stack...That wasn't enough for me and the fix became an obssession for me...

    Now the patch arrives and fixes what I saw to be the only fault of the game...But now after reading all of these post about MTW2 I'm starting to obsess over the Two-Handed issue...

    AS for the trainer not working with the patch well that just takes the cherry off my cup cake!!! Now it takes twenty turns for my armies to reach Alexandria from England, family members Die in that much time?!?! It's aweful and I don't like waiting for trainers after paying to be part of this site...Especially, when whole weekends go by without any game related posts or trainer updates!!!
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    GGaius10 posted on Dec 18, 2006 12:50:33 PM - Report post
     
    Well there probably is a bright side to this in that the guys who run Cheat Happens, will probably update the patch to work with the patched version of MTW. Since the holidays are coming up I hope we get it before sometimes after New Year. I on the other hand recently purchased 1914 The Great War, which I assumed would contain cheat codes since it is a JoWood product and most of those do. It does, I think but, there are no English forums and the only forum for this game is in German so, I'll probably never gets codes for this one. I do hope the Cheat Happens guys will see what they can come up with for Sid Meier's Railroads. Since Chris Sawyer had a hand in this game it is doubtful there will be any cheats to be found.
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    weeg posted on Dec 18, 2006 3:38:17 PM - Report post
     
    MTW 2 is a great game even with all of those things i think however someone should make a mod that A: adds new console commands that do things like the trainer and/or B: A complete port of the units from the original MTW using edited versions of existing units. Thats just my 2 cents tho.
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