Star Wars: Empire at War - Forces of Corruption Discussion
Trainer Tools and Resources
all you have to do is download the models and textures take the xmls of the units into the mod and modify the xmls to be cheaty (note: add the art files in to an art folder and text file in a text folder along with the xml folder for the units themselves and the origin of the unit). And uhh when you have a big weekend then thats the time you should do it but the ones with the second v1.5 addon post do not add those units(arc-170 cis fighters .etc)add them for v1.6.
[Edited by unknown5000, 1/19/2007 4:27:35 PM]
[Edited by unknown5000, 1/19/2007 4:28:36 PM]
[Edited by unknown5000, 1/19/2007 4:30:24 PM]
[Edited by unknown5000, 1/19/2007 4:32:58 PM]
great mod it Adds Republic Commandos for the Underworld side
Adds Delta Squad for the Underworld side
Adds the LAAT for all factions
Rescales all units (space and ground)
Adds Arc-170 fighter and Eta-2 fighter (only can be spawned from Underworld Venator)
Adds the Venator for all factions
Captain_Iglo make this one cheaty
Sorry, that i've been long time "out of order" but now i am back in town!!
I've now submited the new version (v1.5) of my FOC Mega Cheat Mod.
Because so many people were unable to install the mod i've simplified the installation and running procedures a little bit. Now you only have to extract my package in you game directory and you have to use the newest patch vor FOC. With the "Petroglyph EAW Launcher" you can now choose the mod you want to start.
I know about the bug that the empire buildt a massive number of eclipse when you play for Tyber Zahn faction, but somehow this bug appears not everytime. I've played a little bit around with some different galactic maps and difficult settings and now i mean that this bug don't appears when you play very easy or hard. But I'm not sure.
I don't know why this happens and i didn't found a reason yet.
Questions or other usefull help can be postet here!!
Greetz, your Captain_Iglo!!!!
I installed it in the main folder and the game ran but no mods took effect.
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