We currently don't have any Age of Pirates: Caribbean Tales trainers, cheats or editors for PC. Premium members may REQUEST new trainers and cheats using our request system as long as the game has not been permanently retired or multiplayer only in nature. Use our message board to discuss the game.
twister_x posted on Nov 13, 2006 2:44:42 PM - Report post
this will be the last time to post it so please read it wise because i will not repeat it again..... because i stoped playing this game a month and half ago ... so please stop asking for the
savegame okey and dont post in this thread aslo ... thanks sooooo much ---------------------------------- ---- XXXX\Age of Pirates - Caribbean Tales\Program ---- in this folder ( Program ) you can find a lot of things to edit like cannons reloads time ,
main chractars stats , ships stats and many other things
1st: we will edit the cannons:
XXXX\Age of Pirates - Caribbean Tales\Program\cannons\Cannons.c
XXXX\Age of Pirates - Caribbean Tales\Program\cannons\Cannons.h
XXXX\Age of Pirates - Caribbean Tales\Program\cannons\Cannons_init.c --- you will edit
1: the reloading time in seconds i think change it to 10 sec will be the best for any cannon
2: the cost you can make it 0 or put it with any cost you want
3: the weight changing it wont do much if you give your ship 6000 or 9999 weight cap but
you can put it to 0 so it wont effect the weight of your ship or your speed
4: the max angel of the cannon you can change it on your own risk i never tried it before
myself but i think it will give you a better chance to hit the enemy ship while turning
around
5: same as (4) but of the min
6: the damage that the cannon take from firing too much
7: the Hit Point that the cannon should take to be destroyed
note 1: chose the cannon you want to edit wiselly because it will effect both sides you and
the enemy
note 2: in this list you will found a caliber32 dont use it i think its only for the castles
note 3: miss with anything else and it will be your own risk ... and dont come to yell at me --------------------------------------------------------------------------------------------
[Edited by twister_x, 11/13/2006 3:08:41 PM]
[Edited by twister_x, 11/13/2006 3:35:43 PM]
INACTIVE
twister_x posted on Nov 13, 2006 3:07:27 PM - Report post
-------------------------------------------------------------------------------------------- 2nd we will edit the Characters or the main character to be more accurate
xxxxxx\Age of Pirates - Caribbean Tales\Program\characters
there is quite a list here but we will use this file(s)
xxxxxx\Age of Pirates - Caribbean Tales\Program\characters\characters_init.c
for example we will use BLAZE SHARK but we will take what we need from the list starting from here :
1: Skill points - put how much skill points you need to fill up your skills
2: Free points - put how much abilites point you want to fill up your abilites
3: Money - the amount of money for your entier trip in this game
4: your main ship type - put the one you will edit !!
5: the name of your ship - you can put one of the cheats in it so you can select the name
and press enter to add the cheat in no time
6.1/7.1/8.1: same as (4) the ship type
6.2/7.2/8.2: same as (5) the ship name or just fill it with another cheat
9.1: the name of your blade choose the one you edit
9.2: the name of the weapon to be equiped use the same name from (9.1)
10.1: same as (9.1) but for your gun in this one
10.2: same as (9.2) but for your gun in this one aslo
11.1: same as (9.1) but for your glass in this one
11.2: same as (9.2) but for your glass in this one aslo
note 1: miss with anything else and it will be your own risk ... and dont come to yell at me --------------------------------------------------------------------------------------------
[Edited by twister_x, 11/13/2006 3:35:59 PM]
INACTIVE
twister_x posted on Nov 13, 2006 3:34:26 PM - Report post
-------------------------------------------------------------------------------------------- 3rd we will edit the items
xxxxxx\Age of Pirates - Caribbean Tales\Program\items\initItems.c ----- edit this one
xxxxxx\Age of Pirates - Caribbean Tales\Program\items\itemLogic.c
xxxxxx\Age of Pirates - Caribbean Tales\Program\items\items.h
xxxxxx\Age of Pirates - Caribbean Tales\Program\items\items_utilite.c
in (initItems.c) you can chage weapons - guns - spyglasses here we will take a weapon - gun
4 : the chance the weapon miss the attack lower is less chance of missing and so on
5 : the chance to break the block of the enemy higher is better
6 : the chance to block the enemy attack higher is better
7/16/31 : the needed level to use the weapon 10 is highest 1 is lowest
8/17/32 : the higher the rare the less the chance to find this item
9/18/32 : this for making the item uniqe or not it effect the chance to be found also 1 mean
uniqe 0 mean not uniqe
11 : the amount of shots or the ammo cap for the gun
12 : the reloading speed of the gun
15 : the accuracy of the gun the higher the accuracy the higher the chance to hit the target
highest is 100
20 : the picture used to see through the spyglass "eye_BestTub.tga" is the best
21 : the max zoom in of the spyglass
22/23/24/25/26/27/28/29/30 : the things the scope show 1 mean yes 0 mean no
note 1: miss with anything else and it will be your own risk ... and dont come to yell at me ----------------------------------------------------------------------------------------------
[Edited by twister_x, 11/13/2006 3:36:23 PM]
INACTIVE
twister_x posted on Nov 13, 2006 4:03:35 PM - Report post
4th we will edit the ships
xxxxx\Age of Pirates - Caribbean Tales\Program\ships , here is aslo quite a lot files and
folders but we will use this file
xxxxx\Age of Pirates - Caribbean Tales\Program\ships\Ships_init.c : here you can change
the stats of the ships like this example we will use only what we need :