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tainer 1.5
 
magicguy  posted on Oct 13, 2006 8:18:41 PM - Report post

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the top line
 
Erdrick21  posted on Oct 13, 2006 10:07:08 PM - Report post

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Alright, I have the cheat patch and everything. I type it in and
it would appear that it is accepting it fine. I do the process_cq thing, and nothing happens, I see no new troops popping up, I end the turn and same results...are they appearing somewhere else?
 
magicguy  posted on Oct 16, 2006 7:58:29 AM - Report post

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the process_cq is for buildings but have to put them in the cities queve first

the create_unit is for men you don't have to put them is the queve put they should appear in the city

 
gut_eater  posted on Oct 17, 2006 12:13:24 PM - Report post

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Hey guys, how do you create agents? (spies and assassins). I've tried the create_unit cheat but it doesn't work. Thanks.

Example:

create_unit "Arretium" "agent spy" 5 9 9 9 <---does not work. I tried just "spy" and that didn't take either.

 
savvart  posted on Oct 24, 2006 1:18:20 AM - Report post

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Hi all,
I'm having trouble with this one too...
How do we need to type the create_unit cheat exactly???

I've tried a few and nothing seems to work...
thanx

 
magicguy  posted on Oct 24, 2006 7:05:26 AM - Report post

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to create in Segesta you would type
create_unit "Segesta" "roman hastati" 5 9 9 9
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