Grand Theft Auto: San Andreas Discussion
[Edited by Elite, 2/5/2006 2:38:06 PM]
Assets that tie in together ex.VICE CITY Boatyard,Cherry Poppers, the Malibu, the Print Press gain extra asset count due to controlling all aspects of the cycle.
Hidden Items/missions(going to various places to interact with
people to collect campaign buttons,
New weapons (like claymores, crossbows at like at a renesance fair),
choose you own past dirty cop, kevorkian, eminem, changes plotlines, interactions with sub characters, etc. etc.
The three houses senario from Morrowind, one house per game changes plotlines, interactions with sub characters, etc. your mission is to take down all three.
Rockstar has done two cities and a state, why not a tiny country.
Fo a new GTA we should have jetski/waverunners and better places that we can go into pysically in the game and better cars/motercylces/planes/boats that are somewhat up to date like the 2005 Mustang (sweet car) and the sub from San Andreas would be cool if we could use it. Then you have an autopilot button where you choose the desination where you want the plane to go instead of the airports and you'll can choose to automatically jump out when you get to that spot. Then you have better gang drive-bys with your homies (they can shoot out tires or they have better skills when they on foot cause is GTA SA they stand around like idiots during gang wars)
* Updated game trainers and cheats daily
* Get notified when new cheats are added
* Request which games get new trainers
* Priority support with any problem