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Team Building Zone
 
bobulation  posted on Oct 05, 2005 5:28:09 PM - Report post

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moltres is fine. xatus gonna get pummeled into a pulp, so unless u really want a flying type AND a psychic, just get hypno or dodrio (for psychic OR flying).

as for ghost:
1) the damage formula is as follows (lots of credit to Efrem Orizzonte):
                           2*LVL*CRT
                  (------------------------------ + 2)*ATT!SATT*BAP
                                    5
(-------------------------------------------------------------------------------------- + 2)*STAB*ELMT*RAND
                                    DEF!SDEF*50

Where:
LVL = attacker's level
CRT = critical hit factot (2 if critical hit, else 1)
ATT!SATT = attacker's Attack or Special Attack (whichever is applicable)
BAP = attack's Base Attack power
DEF!SDEF = defender's Defense or Special Defense (whichever is applicable)
STAB = Same Type Attack Bonus (1.5 if attack type = pokemon type, else is 1)
ELMT = the elemental factor i.e. weakness, double weakness, neutral, not effective, resistance, double resistance which corresponds to values of 2,4,1,0,1/2,1/4 respectively
RAND = a randomness factor between D9/FF and FF/FF or ~.8509 and 1
---- = the little divide by bar thingy.

so as you see, the highest attack damage possible is actually 5741 (theoretically). however, it is unlikely that all the numbers will work out in your favor (i.e. random number is 1, STAB, critical hit, double weakness, maxxxed out DVS for u (and pkmn is highest in that stat, and lowest DV for them (and thier pokemon is lowest in that stat)). the average attack will only do about 200 some damage. therefore, i concede the point that an attack damage well over 1000 is possible; however, i contest that it is not plausible, especially if your opponent knows what he's doing.

2)confused damage is calculated by the top formula, except BAP is always 40, and CRT, ELMT, RND, and STAB do not exsist. so yes, you are correct that maxxxing thier attack and screwing thier defense WILL alter the damage, but effects are minimal. if thier defense is lowered to the minimun, and thier attack is raised by the maximun factor, they can theoretically do 2237 damage to themselves. however, a pokemon thats has the highest physical attack does not have the lowest physical defense and so a MUCH more reasonable average number is 53 damage. even with maxxed attack and lowered defense, this number only rises to 97. thus, although your presupposisitions are correct, my assesment in that a defense lowering move is not completely worthwile, is also correct.

[Edited by bobulation, 10/5/2005 6:14:50 PM]

[Edited by bobulation, 10/5/2005 6:38:53 PM]

 
Shibby  posted on Oct 05, 2005 5:35:41 PM - Report post

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Moltress it is.
 
ghost42  posted on Oct 08, 2005 11:41:55 PM - Report post

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bobulation

I gave practicly the same formula in my previos post, you are also forgetting one asspect with the attack power, the held Item, even though the normal power increasing item only increases the attack power by 10%, there are a few that double the power if on a sertain pokemon, eg light ball doubles Picachu's sp attack and Thick club doubles Cubone/ Marowack's ph attack, stick is for Farfetched (extent unknown), Lucky Punch is for Chansey and increases the likely hood of a chritical hit


as for confusion, it seem that the only thing we are not in agreement to now, is the amount of dammage it does and how useful it can be, so there is no real point with arguing over it annymore

please forgive me for arguing with you, but through this argument I have learned much that I wouldent have other wise, and I think you have to

 
Dem0nB0y  posted on Feb 13, 2006 6:06:39 AM - Report post

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how's my team??

typhlosion:
flame wheel
fury cutter
swift
cut

lugia:
aeroblast
fly
gust
recover

pigeot:
fly
swift
steel wing
gust

snorelax:
recover
snore
body slam
rollout

scyther:
quick attack
leer
focus energy
pursuit

gyarados:
twister
dragon rage
dragon breath
hydro pump

yeah... my team sucks, doesnt it?

 
bobulation  posted on Feb 13, 2006 4:04:38 PM - Report post

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general comments: HMs don't make good attacks, except surf. so get rid of the cuts and flys. pidgeot is not the greatest pokemon. if you desperately need a flyer (although i dont know why, since lugia and typhlosion overtake it's advantages) then get a dodrio or fearow. you also need some annoyers (confuse ray) and protection moves (safeguard).

typhlosion: flamethrower/fire blast is a must. and fury cutter is bad.

lugia: get rid of gust. maybe whirlwind?

snorlax: y snore if you dont have rest? and if you have rest then you dont need recover. i suggest < rest, earthquake, psychic, curse >

scyther: not enough attacks. scratch his movest and start fresh.

gyarados: not the greatest pokemon. so use him for suicidal force. that is, as many ultimate moves as possible (hyper beam, hydro pump, fire blast, thunder, etc.)

good team (as in pokemon-choice wise) but they need better moves.

[Edited by bobulation, 2/13/2006 4:05:37 PM]

 
Dem0nB0y  posted on Feb 14, 2006 12:22:06 PM - Report post

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oops... i made a mistake. snorelax does have rest, not revoer. sorry... lol
 
Dem0nB0y  posted on Feb 14, 2006 12:24:03 PM - Report post

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recover*... not revoer... sry
 
TeRm14  posted on Feb 15, 2006 3:52:46 PM - Report post


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my pokemons are

Snorlax:L61/hyperbeam,firepunch,surf,hiddenpower.
Noctowl:L24/dreameater,fly,steelwing,hypnosis(justuseforfly)
Ampharos:L61/thunder,flash,zap cannon,headbutt
RedGyarados:L61/whirlpool,waterfall,dragonbreath,hyperbeam
Typhlosion:L61/cut,flamethrower,dig,ember
AND another Typhlosion:L61/ SAME MOVES

R MY POKEMON GOOD?????????
CAUSE I THINK SO

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