The 'no map encounters' option seems problematic - it seems to interfere with cutscenes and the minimap display, leading to soft locks. This can be verified right at the start of DQ1 - simply go to the first quest location.
I'm having the same problem. If you open the world map with the code on, the game crashes.
The 'no map encounters' option seems problematic - it seems to interfere with cutscenes and the minimap display, leading to soft locks. This can be verified right at the start of DQ1 - simply go to the first quest location.
I'm having the same problem. If you open the world map with the code on, the game crashes.
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