Unlimited HP works on everyone on my team except Ramza
There is unlimited HP for main character, the unlimited party HP for everyone on the team
best,
Cal
The Trainer took so long to be made not only because of the options made available but because the game is a pain in the ass to get them to work.
I would be happy with the options that do work guys until the Creator can work out the kinks.
Forgot to add that if it is not obvious, Most of the Value Editing for say, Stats for example, have to be done In BATTLE, so if they are not working for you on the Map Party Screen, that would be why.
[Edited by CJ, 10/3/2025 12:53:13 AM]
If a Unit Levels up, the stats you changed may revert, so keep that in mind. They may also Only be on a Per Battle basis, so SOME stats may not stick outside of said battle. Bravery and Faith stats do appear to stick. On the subject of Bravery and Faith, DO NOT Raise Faith ABOVE 84 to avoid the Faith Warning message.
Bravery can be maxed to 99/100 with no such effects, only Faith has a Max amount warning. Ramza can be raised to 99/99 with no such effects though, he is the only one capable of maxing Faith.
[Edited by CJ, 10/3/2025 1:20:00 AM]
First off I appreciate the hard work the team put in to get this out so quickly. I, like many other are really looking forward it the game and the trainer. My of the features are working correctly for me but I can confirm that with the editor, during a battle on the status page when it is my turn the JP goes back to it's original value and I cannot change it. I'm sure it'll be fixed in time and again I appreciate all the hard work.
All editor values can be changed while in combat. I have no idea how to do it any other way.
If they "reset" then it's not something I was able to work out.
best,
Cal
The trainer is appreciated. Definitely.
The main things I had been looking for was stat editing (there's other tables out there but they need you to pay to be able to access stat editing).
I have not seen any editor for this game on any other main trainer making site trainer. With that said, if there is one, then kudos to whoever made it or had the time (which I do not have unlimited time for one game) to map all that out. Probably it is someone who loves these kinds of games and has all day and night to devote to one title. There is only one of me.
best,
Cal
Awesome! I've been F5ing this as I've been stuck on a battle!
Is there a way to give a bonus? I'd love to show my support!
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The Editor doesn't work correctly for JP. It only edits the JP on the first job (Squire) and only allows up to 255 max points to be entered.
First, I don't play these game religiously.
Second, these types of games take 3 hours to progress.
Fourth, I have no idea what JP is, or 1/2 of these chinese JPRG games are, what they do, or how they act
Fifth, I probably am not going to be making 200 options trainer for this game, as mapping all the offsets, types, and code injection points for 200 things is a gigantic time sink, and each patch would be a nightmare in most cases, making me take three more days again and again and again. . Fortunately this game appears to have been released very well tested and quality control and there isn't 100 patches already
[Edited by Caliber, 10/3/2025 8:29:56 AM]
You probably werent asking, but lol, JP means Job Points, SQUIRE is the Initial Job the main character and other units start with, HOWEVER, his Squire Job is technically different from the other units Squire Job
And its a japanese game not chinese lol
But yeah, thanks for all the trainer options.
And yes, stats like HP, MP, Strength etc etc tends to reset to their previous values after a unit levels up or the battle is finished and you go back to the main screen. Bravery and Faith do keep their values though so thats nice.
Ill do some testing to see if i can find a way to get those values to stick, but the main thing is that they Do Change and take effect, so even if they dont stick after the battle thats still better than nothing.
[Edited by CJ, 10/3/2025 8:59:34 AM]
The trainer is appreciated. Definitely.
The main things I had been looking for was stat editing (there's other tables out there but they need you to pay to be able to access stat editing).
At the moment, stat editing is temporary, the only values that stick after battle is Bravery and Faith. I dont know if the Creator can get the other stats to stick after leveling or when the battle ends or not
[Edited by CJ, 10/3/2025 8:20:29 AM]
Aww boo.
I liked being able to edit stats in the PS version of the game (using the old ActionReplay hack device). I was figuring it would be even simpler to do it on PC. lol
The trainer is appreciated. Definitely.
The main things I had been looking for was stat editing (there's other tables out there but they need you to pay to be able to access stat editing).
I have not seen any editor for this game on any other main trainer making site trainer. With that said, if there is one, then kudos to whoever made it or had the time (which I do not have unlimited time for one game) to map all that out. Probably it is someone who loves these kinds of games and has all day and night to devote to one title. There is only one of me.
best,
Cal
There's two places that I've seen trainers for this game that allow stat editing. However, like I said, they required paid accounts, and I'm not paying some other site when I have an account here.
If making stat changes permanent doesn't work... how about a level edit?
In the game, normally if you want to try and min/max characters, you would level them up as whatever class to get the stat increases you want, then switch them to class that gets lower changes, and have them step on a level down trap over and over. Then switch back to a good class and level them again.
If it's possible to just set a character's level back to 1 or something, then we could just level them up again as whatever class we wanted.
Back on the PS1, you could use CodeBreaker or whatever to directly (and permanently) hack stats.
www.almarsguides.com/retro/walkthroughs/ps1/games/finalfantasytactics/codebreaker/
But I'm sure the way the game is programmed has changed drastically.