The Trainer took so long to be made not only because of the options made available but because the game is a pain in the ass to get them to work.
I would be happy with the options that do work guys until the Creator can work out the kinks.
Forgot to add that if it is not obvious, Most of the Value Editing for say, Stats for example, have to be done In BATTLE, so if they are not working for you on the Map Party Screen, that would be why.
[Edited by CJ, 10/3/2025 12:53:13 AM]
If a Unit Levels up, the stats you changed may revert, so keep that in mind. They may also Only be on a Per Battle basis, so SOME stats may not stick outside of said battle. Bravery and Faith stats do appear to stick. On the subject of Bravery and Faith, DO NOT Raise Faith ABOVE 84 to avoid the Faith Warning message.
Bravery can be maxed to 99/100 with no such effects, only Faith has a Max amount warning. Ramza can be raised to 99/99 with no such effects though, he is the only one capable of maxing Faith.
[Edited by CJ, 10/3/2025 1:20:00 AM]
First off I appreciate the hard work the team put in to get this out so quickly. I, like many other are really looking forward it the game and the trainer. My of the features are working correctly for me but I can confirm that with the editor, during a battle on the status page when it is my turn the JP goes back to it's original value and I cannot change it. I'm sure it'll be fixed in time and again I appreciate all the hard work.
The trainer is appreciated. Definitely.
The main things I had been looking for was stat editing (there's other tables out there but they need you to pay to be able to access stat editing).
At the moment, stat editing is temporary, the only values that stick after battle is Bravery and Faith. I dont know if the Creator can get the other stats to stick after leveling or when the battle ends or not
[Edited by CJ, 10/3/2025 8:20:29 AM]
The Editor doesn't work correctly for JP. It only edits the JP on the first job (Squire) and only allows up to 255 max points to be entered.
First, I don't play these game religiously.
Second, these types of games take 3 hours to progress.
Fourth, I have no idea what JP is, or 1/2 of these chinese JPRG games are, what they do, or how they act
Fifth, I probably am not going to be making 200 options trainer for this game, as mapping all the offsets, types, and code injection points for 200 things is a gigantic time sink, and each patch would be a nightmare in most cases, making me take three more days again and again and again. . Fortunately this game appears to have been released very well tested and quality control and there isn't 100 patches already
[Edited by Caliber, 10/3/2025 8:29:56 AM]
Can confirm the feature to edit the JP not working. Moreover, highest value allowed to enter is 255. Please provide explanation on how to properly use the edit JP feature of this trainer.
I changed the value in the editor, and the value changed for the character I edited.
I have no idea what "SQUIRE" is or any other rank or type. I haven't played the game in 3 modes, with 15 types of characters, or any of that.
FYI,
Cal
Weak Enemies option is setting Ramza's health to 1. Is there something specific that needs to be done, or selected to make this affect enemies?
Doesnt happen here. I had probably dozen battles no issues.
Everybody posts "problem" but like ZERO people ever post a savegame with clear instructions and quick way to test their issue.
best,
Cal