The unlimited magic option doesn't work, and the x2 XP function doesn't trigger level ups. I don't understand why the latter doesn't trigger a level up it doesn't make sense to me. It does increase the level and the creature does show the correct xp, it just doesn't bring up the menu for selecting a trait or ability.
For the not so unlimited magic/aether it might be better to just straight up add wild aether instead, there are various abilities that do that already so it shouldn't be a problem to find a trigger that adds it, and if it's just a "push button to add x wild aether" it would work. Just a thought though.
Shield, gold, souls all work as you would expect. Unlimited souls doesn't give you every creature you have caught at the summon point, there's a hard limit there I'm assuming, but I'm not complaining about that just noting an observation.
I'll keep messing around and testing stuff out and report back as I find things.
EXP cannot be fixed and I did my best with this option so unfortunately I have to remove it.
What unlimited magic supposed to do?
The unlimited magic option doesn't work, and the x2 XP function doesn't trigger level ups. I don't understand why the latter doesn't trigger a level up it doesn't make sense to me. It does increase the level and the creature does show the correct xp, it just doesn't bring up the menu for selecting a trait or ability.
For the not so unlimited magic/aether it might be better to just straight up add wild aether instead, there are various abilities that do that already so it shouldn't be a problem to find a trigger that adds it, and if it's just a "push button to add x wild aether" it would work. Just a thought though.
Shield, gold, souls all work as you would expect. Unlimited souls doesn't give you every creature you have caught at the summon point, there's a hard limit there I'm assuming, but I'm not complaining about that just noting an observation.
I'll keep messing around and testing stuff out and report back as I find things.
EXP cannot be fixed and I did my best with this option so unfortunately I have to remove it.
What unlimited magic supposed to do?
You can get xp with gold anyway so it wasn't really necessary.
Well I would assume it would give unlimited aether, which is what you need to use abilities. But it doesn't.
The unlimited magic option doesn't work, and the x2 XP function doesn't trigger level ups. I don't understand why the latter doesn't trigger a level up it doesn't make sense to me. It does increase the level and the creature does show the correct xp, it just doesn't bring up the menu for selecting a trait or ability.
For the not so unlimited magic/aether it might be better to just straight up add wild aether instead, there are various abilities that do that already so it shouldn't be a problem to find a trigger that adds it, and if it's just a "push button to add x wild aether" it would work. Just a thought though.
Shield, gold, souls all work as you would expect. Unlimited souls doesn't give you every creature you have caught at the summon point, there's a hard limit there I'm assuming, but I'm not complaining about that just noting an observation.
I'll keep messing around and testing stuff out and report back as I find things.
EXP cannot be fixed and I did my best with this option so unfortunately I have to remove it.
What unlimited magic supposed to do?
You can get xp with gold anyway so it wasn't really necessary.
Well I would assume it would give unlimited aether, which is what you need to use abilities. But it doesn't.
What is aether? need more info so I could fix it if there are any issues, unlimited magic applies to the main magic and if aether or whatever that is it's an item or special type of magic then unlimited magic won't work for it.
I checked the game code and aether or whatever that is it's a completely different thing so unlimited magic doesn't applies to aether.
I have no idea what the game calls magic then, there are crystals that are for meta progression, gold, mementos/blanks, souls, teeth, xp, and worthiness (like XP but it carries over between runs).
Maybe it's crystals? I can't really check though as I've unlocked everything that uses them.
For some reason something in the trainer causes worthiness to go into the negative, but I haven't yet worked out what is doing it. And it's inconsistent when it happens and who it happens to.
I checked the game code and aether or whatever that is it's a completely different thing so unlimited magic doesn't applies to aether.
I have no idea what the game calls magic then, there are crystals that are for meta progression, gold, mementos/blanks, souls, teeth, xp, and worthiness (like XP but it carries over between runs).
Maybe it's crystals? I can't really check though as I've unlocked everything that uses them.
For some reason something in the trainer causes worthiness to go into the negative, but I haven't yet worked out what is doing it. And it's inconsistent when it happens and who it happens to.
I got no idea, I'm not a gamer so that for the users to find out and let us know, I got no idea what even 'worthiness ' refers to in the game.