Hello
thank you for quickly publishing this new trainer.
I currently have a small issue, I wanted to activate the trainer but he showed me a message like that on 12:16:53: Successfully attached to W40k
12:16:53: Player Base (Activation), Script error in line 7: The module name 'W40kMod.dll' does not exist!
I don’t know what it means, can someone help me?
That means you forgot or ignored the trainer's instructions.
could we get an option for unlimited units/removed unit cap?
The game keeps track of your unit count through a simple 4 byte value, so you can use Cosmos to edit it (that would be the value 6 in 6/20 for example).
If you set it to zero and lose a unit it'll turn negative, so there is no in-built check. Just be careful about freezing it since the adresses get scrambled when you leave a game session and that could crash the game.
In the old Dawn of War trainer, we had a cheat that allowed you to change factions during a battle. Could we please make that option available again? It would be amazing. Thank you so much for your work!
Please use the trainer option request system for requesting new options be added to this trainer and/or vote on options already requested.