No problem with that, I was just wondering if you could not use 0xFFFFFFFF for the value, as this is the highest (actually lowest) negative number for a signed integer. Using e.g. 0x0FFFFFFF would already work. I mean what does anything above 100% mean anyway?
On the other hand, setting a value in the editor gives the same effect with a positive chance.
Anyway, many thanks for the trainer and the quick updates. Tremendous work as always.
[Edited by TheWonkoTheSane, 2/14/2026 6:44:21 AM]
The value is actually floating point but game converts it to INT for the GUI I think, I used maximum floating point value which is 999,999,999, if it's game breaking then I can reduce or come up with something else or switch back to the old one, lmk please.
[Edited by -DEViL-, 2/14/2026 6:55:54 AM]
hey it looks like EXP Muliplier doesnt seem to work, for steam gameplay atleast
What does the trainer log say?
What are the steps to replicate this issue?
Have you checked the earlier forum posts to see if there’s a fix for this issue?
Does your game version match the trainer version?
Are you playing on Steam Deck or a Windows machine?
Are there any special instructions that need to be followed?
If the instructions say to place a launcher in the game files, have you replaced the launcher file?
Are you running Aurora as an admin? Not doing that can cause issues for a lot of trainers.
Did you extract Aurora as opposed to just running it?
Have you reinstalled/verified the game files?
Have you restarted your computer before trying the trainer again?
Have you set the antivirus exclusions for Aurora?
Have you followed the readme instructions?
Are you running the newest version of Aurora?
Have you followed the readme instructions?
Are you opening the game from a supported launcher? If so, what Launcher/Platform?
Are you running the newest version of the trainer?
You might find the answer in the instructions, have you checked it?
Are you playing a beta version of the game?
Are you using mods?
Have you activated the trainer where the readme says?
Could you provide a save file?
-to upload or share a save game, you can put it in a zip file and then upload it to your post or upload it somewhere else and then share the link here. Please be sure to provide the file path of where the save file should go.
Have you activated the trainer where the readme says?
Are you able to get the error message/issue on a new save?
Are you running a preview/test version of Windows?
No problem with that, I was just wondering if you could not use 0xFFFFFFFF for the value, as this is the highest (actually lowest) negative number for a signed integer. Using e.g. 0x0FFFFFFF would already work. I mean what does anything above 100% mean anyway?
On the other hand, setting a value in the editor gives the same effect with a positive chance.
Anyway, many thanks for the trainer and the quick updates. Tremendous work as always.
[Edited by TheWonkoTheSane, 2/14/2026 6:44:21 AM]
The value is actually floating point but game converts it to INT for the GUI I think, I used maximum floating point value which is 999,999,999, if it's game breaking then I can reduce or come up with something else or switch back to the old one, lmk please.
[Edited by -DEViL-, 2/14/2026 6:55:54 AM]
Don't worry. Using the Damage Multiplier to set Crit Chance to or anything above 100% does the exact same, as both Super Damage and Damage Multiplier seem to affect the same value.
hey it looks like EXP Muliplier doesnt seem to work, for steam gameplay atleast
I can confirm this. Set it to the maximum, still the same EXP gain.