wondering if you guys have figured out why the trainer won't work beyond 40ish minutes ?
I don’t think it’s related to time. Interestingly, I’ve just spent the last few hours testing this. It all seems tied to the number 31.
Once your account registers 31 changes, the game crashes when you either try to leave the world or pick up a 32nd item.
By “changes,” I mean XP, medals, Super Credits, and REQ. It might also include samples, though I haven’t fully tested that. It doesn’t appear to be individual samples (since we can get about 90 at a time), but it may count the number of times the sample total changes—so using a cheat that gives common, rare, and super rare samples might count as three changes.
I tested across multiple worlds, tracking how often I picked up medals, Super Credits, and REQ. Because they’re added instantly, they immediately count toward the 31 total. Once you hit 31, trying to exit the world (via the menu or mission-end ship) crashes the game. Trying to pick up a 32nd item does the same.
Finishing a mission adds XP, medals, and REQ—so that’s three more changes. If you’re at 29 and then complete a mission, you’ll hit 32 and crash. This happens even if your XP, REQ, or medals are already maxed.
I haven’t tested whether this occurs without using the trainer—it could be a bug in the game itself rather than the trainer. Not sure yet.