Does Mega Kill Count currently work? If so, how does it work when enabled? I would like to try and increase my personal stats for fun, but I believe that requires interaction with the API.
I suggest you just try it. Easiest way to know if it works or not.
Does Mega Kill Count currently work? If so, how does it work when enabled? I would like to try and increase my personal stats for fun, but I believe that requires interaction with the API.
I suggest you just try it. Easiest way to know if it works or not.
It doesn't work. Tested it multiple times. It's not an important option anyway and I would rather avoid adding overkill amount of kills to my personal stat because they can probably look at your stats. Especially devs. I would recommend removing that option to prevent manual-bans from devs.
This option is obsolete and it doesnt increase kill count as you think it does, it was for early mission where you had to camp and just kill 500 enemies .. this option can be removed because it was replaced with "complete objectives" ..
If you want to increase kill count, trigger spawns .. dont destroy detectors, watchers etc ..
you can easily kill 3000 enemies per mission
[Edited by sh3riff, 2/6/2025 7:51:29 AM]
Understood. I might try that, but I crash too frequently.
I don't even now how you guys have been using the trainer the last few days. I get the bypass to run without crashing but the trainer immediately gets gameguard to kill off helldivers 2.
Make sure to follow the instructions to the letter is all we can suggest. it really is hit or miss. keep trying!
I don't even now how you guys have been using the trainer the last few days. I get the bypass to run without crashing but the trainer immediately gets gameguard to kill off helldivers 2.
I'm not sure if it's the trainer that causes the issue, but rather the bypass. I used the included bypass and then used my custom table in CE and still had the same issue. If I had more time right now, I could try to find what causes the crash - unless someone has already done that. If we had a an organized way of tracking what has been tried and what hasn't, I'm sure we could figure it out...