Just a quick performance related question whilst the trainer is injected into the game,
Does anybody still have lag/delays in interacting with parts of the inventory i.e selling to drop off points and vendors?
Whilst its loaded in there seems to be BIG delays yet if i start the title without the trainer loaded into memory and go to a vendor or drop of point the inventory and selling/dismantling is quick and as it should be
Seen a few posts of this from the early days of launch and i still seem to have this happen despite the game being on an NVME drive with a beefy computer build lol
Not looking for a fix as i think its just down to the way the game operates with an injected file but was wondering if anybody else still had this happen to them
That sounds like the issue where if you have to many items in your inventory it can cause lag when you go to sell or break down items and that is the game its self not the trainer. Ive had it myself when Im not running the trainer.
[Edited by Solongchu, 4/10/2021 5:55:03 PM]
Just a quick performance related question whilst the trainer is injected into the game,
Does anybody still have lag/delays in interacting with parts of the inventory i.e selling to drop off points and vendors?
Whilst its loaded in there seems to be BIG delays yet if i start the title without the trainer loaded into memory and go to a vendor or drop of point the inventory and selling/dismantling is quick and as it should be
Seen a few posts of this from the early days of launch and i still seem to have this happen despite the game being on an NVME drive with a beefy computer build lol
Not looking for a fix as i think its just down to the way the game operates with an injected file but was wondering if anybody else still had this happen to them
That sounds like the issue where if you have to many items in your inventory it can cause lag when you go to sell or break down items and that is the game its self not the trainer. Ive had it myself when Im not running the trainer.
[Edited by Solongchu, 4/10/2021 5:55:03 PM]
Annoyingly that isnt an issue,
My capacity currently sits at a max of 672 from a combination of augments and clothing mods..
On my most recent character playthrough i have around 300 currently being used in my weight capacity and the lag/latency only seems to be noticable when the trainer is injected into the game
Included here is a video showing the difference in inventory management between loaded and unloaded in the 1.2 build of the game
Link
I dont find it to be too much of an issue as i have specced my character so OP now that the trainer isnt really required per se but it still intrigues me to see what is causing this to happen as theres a very clear difference with how it responds
If they ever finish this game and optimize it properly, the lag and stutter should go away. As of now sounds like things are staying active in memory when the game should be unloading them. Certain options may need turned off from time to time to allow the game to play catch up and unload some stuff no longer needed or supposed to be there.
That does make sense on an engine level, especially knowing CDPR
Interesting just to say in regards to when i loaded the trainer into the game i only did F1 to activate it, no options were enabled at all
Guess we'll just have to wait and see what they can be bothered to do with optimisations for the title