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  BaldurĀ“s Gate 3 Trainer
  • Current rank: 1 Star. Next Rank at 100 Posts.
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    Rhaegar82 posted on Oct 09, 2020 7:20:34 AM - Report post
     
    quote:
    originally posted by ascension1223

    Can anyone share how they got the stats editor to work and their steps? I'm not sure I am doing it right.

    I go into the game, activate the trainer, click the main character and open the "N" screen, tab out to change the stats, click the red lock, tab back in.

    Haven't been able to get the changes to show through.

    yeah same problem. stats editor wont work!

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    methos2523 posted on Oct 09, 2020 8:12:55 AM - Report post
     
    quote:
    originally posted by Rhaegar82

    quote:
    originally posted by ascension1223

    Can anyone share how they got the stats editor to work and their steps? I'm not sure I am doing it right.

    I go into the game, activate the trainer, click the main character and open the "N" screen, tab out to change the stats, click the red lock, tab back in.

    Haven't been able to get the changes to show through.

    yeah same problem. stats editor wont work!

    with regards to the stats editor, i've noticed that the stats aren't showing up as changed in the character sheet area... but in the game, they definitely have been changed by the trainer.

    can see this by looking under character portrait at the weapon damage calculations at the bottom, or by going to a dice roll check, and hovering mouse over the roll needed to see the plus whatever calculations there.

    altered stats in character sheet is nice, but having them work in game is cool enough lol

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    MDS_Geist posted on Oct 09, 2020 8:13:58 AM - Report post
     
    quote:
    originally posted by Rhaegar82

    quote:
    originally posted by ascension1223

    Can anyone share how they got the stats editor to work and their steps? I'm not sure I am doing it right.

    I go into the game, activate the trainer, click the main character and open the "N" screen, tab out to change the stats, click the red lock, tab back in.

    Haven't been able to get the changes to show through.

    yeah same problem. stats editor wont work!

    Do the "Dash" action on the main character. It is referenced in relation to a different change, but seems to be what you need to do to change stats also.

    Delighted editor is working to recreate a rolled PnP character!

    Edit: But actually...Suddenly it is not working again. No idea why.

    [Edited by MDS_Geist, 10/9/2020 9:06:51 AM]

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    Redthistle posted on Oct 09, 2020 10:05:43 AM - Report post
     
    Thanks for the fantastic trainer and the speed of updates! I was just wondering if anyone was interested in a "guaranteed" win on dice rolls? I realise I can edit my stats to do the same thing, but i didn't want to make like a god character, just win certain rolls. I dont know if I have the RC balance to request this.

    It's a great game anyway.
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    Exar_9Tails posted on Oct 09, 2020 10:49:43 AM - Report post
     
    quote:
    originally posted by Redthistle

    Thanks for the fantastic trainer and the speed of updates! I was just wondering if anyone was interested in a "guaranteed" win on dice rolls? I realise I can edit my stats to do the same thing, but i didn't want to make like a god character, just win certain rolls. I dont know if I have the RC balance to request this.

    It's a great game anyway.

    i did it. Posted this idea some pages ago and did request through "request more options". Still not approved by devs, but not declined too.

    Also few pages ago someone noticed that current num1 function gave some "roll as many times as you want until it's win" result by itself, but i think that was before update, so it's probably "Unlimited Movement and Attacks" function which was Num1 before update. Did not tested by myself yet, but will do. Probably bug and won't work now, so my best hope still for some function about rolls in new trainer version.
    Yep. Not working this "bug".


    [Edited by Exar_9Tails, 10/9/2020 10:55:04 AM]

    [Edited by Exar_9Tails, 10/9/2020 11:17:18 AM]

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    viddi21 posted on Oct 09, 2020 10:56:13 AM - Report post
     
    well seeing as the game will be patched really fast fro the next few days and weeks, it might be abit tricky for them so they might be holding your request back so they can properly honor it 😺
    The Pie Is A Lie
  • Current rank: 1 Star. Next Rank at 100 Posts.
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    MDS_Geist posted on Oct 09, 2020 11:23:22 AM - Report post
     
    quote:
    originally posted by viddi21

    well seeing as the game will be patched really fast fro the next few days and weeks, it might be abit tricky for them so they might be holding your request back so they can properly honor it 😺

    True, although it is less likely that they will be patching again over the weekend. This will likely be the build for at least the next few days. Since there have been two trainers in as many days, we should play around with those until the next patch.

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    MordredSJT posted on Oct 09, 2020 12:51:26 PM - Report post
     
    quote:
    originally posted by Exar_9Tails

    quote:
    originally posted by Redthistle

    Thanks for the fantastic trainer and the speed of updates! I was just wondering if anyone was interested in a "guaranteed" win on dice rolls? I realise I can edit my stats to do the same thing, but i didn't want to make like a god character, just win certain rolls. I dont know if I have the RC balance to request this.

    It's a great game anyway.

    i did it. Posted this idea some pages ago and did request through "request more options". Still not approved by devs, but not declined too.

    Also few pages ago someone noticed that current num1 function gave some "roll as many times as you want until it's win" result by itself, but i think that was before update, so it's probably "Unlimited Movement and Attacks" function which was Num1 before update. Did not tested by myself yet, but will do. Probably bug and won't work now, so my best hope still for some function about rolls in new trainer version.
    Yep. Not working this "bug".


    [Edited by Exar_9Tails, 10/9/2020 10:55:04 AM]

    [Edited by Exar_9Tails, 10/9/2020 11:17:18 AM]

    I'm sure that the previous poster was using the unlimited movement and attacks option. That has some other effects as well since it means I can cast spells without using up spell slots. What I believe happened for that person was that they received an inspiration point and the unlimited option was allowing them to use it without losing it over and over again. Inspiration points allow you a free reroll on any failed roll. Of course, you have to actually get one and it's not clear how you get them right now. You're supposed to be awarded them for doing cool, inventive, unexpected actions in game.

    An option to explicitly add and or freeze inspiration points would essentially give you infinite rerolls.

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