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  Doom Eternal Trainer
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to Hoover1979
    VETERAN
    Hoover1979 posted on May 16, 2020 11:02:46 PM - Report post
     
    Phew! Thanks for the clarification.
    " I come from the Land Down Under. Where Website blocks are blundered. Can you hear, can you hear the thunder? Change DNS and get VPN cover"

    Check out my upcoming Texture pack for Doom. 3rd Tech Demo now released for download:
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    Send a message to Hanataru
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    Hanataru posted on May 18, 2020 1:17:39 AM - Report post
     
    Now that being said, the anti-cheat is apparently buggy and wants to be installed even for singleplayer (this sounds like unintended behaviour going by what Denuvo says, but we are waiting on a patch to fix it.)
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    Send a message to N3TW0RKB0MB3R
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    N3TW0RKB0MB3R posted on May 18, 2020 8:20:34 AM - Report post
     
    I'm not expecting it to but there is always the chance the anticheat could in theory creep into single player in the future for when the invasion mode gets added in as that did say player controlled demons in the single player campaign
    Intel i7 13700k, Nvidia RTX 3090, 128gb ddr5 5600mhz, 2x1TB Samsung EVO nvme, 4x 500GB Samsung evo ssd sata3, 1x 6TB Mechanical WD sata3

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    DragonStryder posted on May 18, 2020 8:50:52 AM - Report post
     
    Doesn't Doom literally have in-game cheats you can collect while playing the campaign?
    So why would they Anti-cheat singleplayer?

    [Edited by DragonStryder, 5/18/2020 8:51:07 AM]
    CheatHappens Lead Help Desk & Support Engineer.
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    Send a message to bucsrno1
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    bucsrno1 posted on May 18, 2020 5:07:17 PM - Report post
     
    Hello Everybody,
    I went to YouTube & did a search for "DOOM Eternal DENUVO Anti Cheat Software" & I found a bunch of videos on how this anti cheat software is very evasive & damaging to players computers.
    It installs a kernel on your computer to monitor your game play.
    You have to agree to install it in order to play the game even if you only want to play the single player mode.
    Here is just 1 of the many video that I found about this.
    youtu.be/c8yg2-59ato
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    Send a message to jsweeley
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    jsweeley posted on May 20, 2020 7:39:25 PM - Report post
     
    An update everyone, ID Software has announced they are releasing a patch to REMOVE Denuvo Anti-Cheat:

    www.reddit.com/r/Doom/comments/gnjlo7/latest_information_on_update_1_anticheat/

    "I want to provide our PC community the latest information on a number of topics related to Update 1, which we released this past Thursday. Our team has been looking into the reports of instability and performance degradation for some users and we’ve also seen the concerns around our inclusion of Denuvo Anti-Cheat. As is often the case, things are not as clear-cut as they may seem, so I’d like to include the latest information on the actions we’re taking, as well as offer some context around the decisions we’ve made. We are preparing and testing PC-Only Update 1.1 that includes the changes and fixes noted below. We hope to have this rolled-out to players within a week.

    Our team’s original decision to include Denuvo Anti-Cheat in Update 1 was based on a number of factors:

    Protect BATTLEMODE players from cheaters now, but also establish consistent anti-cheat systems and processes as we look ahead to more competitive initiatives on our BATTLEMODE roadmap

    Establish cheat protection in the campaign now in preparation for the future launch of Invasion – which is a blend of campaign and multiplayer

    Kernel-level integrations are typically the most effective in preventing cheating

    Denuvo’s integration met our standards for security and privacy

    Players were disappointed on DOOM (2016) with our delay in adding anti-cheat technology to protect that game’s multiplayer

    Despite our best intentions, feedback from players has made it clear that we must re-evaluate our approach to anti-cheat integration. With that, we will be removing the anti-cheat technology from the game in our next PC update. As we examine any future of anti-cheat in DOOM Eternal, at a minimum we must consider giving campaign-only players the ability to play without anti-cheat software installed, as well as ensure the overall timing of any anti-cheat integration better aligns with player expectations around clear initiatives – like ranked or competitive play – where demand for anti-cheat is far greater.

    It is important to note that our decision to include anti-cheat was guided by nothing other than the factors and goals I’ve outlined above – all driven by our team at id Software. I have seen speculation online that Bethesda (our parent company and publisher) is forcing these or other decisions on us, and it’s simply untrue. It’s also worth noting that our decision to remove the anti-cheat software is not based on the quality of the Denuvo Anti-Cheat solution. Many have unfortunately related the performance and stability issues introduced in Update 1 to the introduction of anti-cheat. They are not related.

    Through our investigation, we discovered and have fixed several crashes in our code related to customizable skins. We were also able to identify and fix a number of other memory-related crashes that should improve overall stability for players. All of these fixes will be in our next PC update. I’d like to note that some of these issues were very difficult to reproduce and we want to thank a number of our community members who worked directly with our engineers to identify and help reproduce these issues.

    Finally, we believe the performance issues some players have experienced on PC are based on a code change we made around VRAM allocation. We have reverted this change in our next update and expect the game to perform as it did at launch.

    Please stay tuned to the official DOOM Eternal community channels for more on the roll-out of this update. As always, thank you for your passion and commitment to DOOM Eternal.

    Marty Stratton
    Executive Producer, DOOM Eternal"
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    Blurb posted on May 21, 2020 9:08:10 AM - Report post
     
    Establish cheat protection in the campaign now in preparation for the future launch of Invasion – which is a blend of campaign and multiplayer

    Wish devs would stop with this junk. It's called single player for a reason, I don't want bs multiplayer mechanics shoved into it. Good on them for removing it, though it sounds like it'll just be back in the near future. Seems like allowing people to toggle invasions on/off when it's rolled out would make it easier to decide whether an anti-cheat measure should be running in sp.
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    Send a message to N3TW0RKB0MB3R
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    N3TW0RKB0MB3R posted on May 21, 2020 11:34:28 AM - Report post
     
    quote:
    originally posted by Blurb

    Establish cheat protection in the campaign now in preparation for the future launch of Invasion – which is a blend of campaign and multiplayer

    Wish devs would stop with this junk. It's called single player for a reason, I don't want bs multiplayer mechanics shoved into it. Good on them for removing it, though it sounds like it'll just be back in the near future. Seems like allowing people to toggle invasions on/off when it's rolled out would make it easier to decide whether an anti-cheat measure should be running in sp.

    Invasion mode is going to be OPTIONAL

    it'll be in the game options as to whether you want it on or not so we should still be fine for single player campaign replays

    Intel i7 13700k, Nvidia RTX 3090, 128gb ddr5 5600mhz, 2x1TB Samsung EVO nvme, 4x 500GB Samsung evo ssd sata3, 1x 6TB Mechanical WD sata3

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