MechWarrior 5: Mercenaries Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

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  MW5 Mercs Trainer
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to mcbride
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    mcbride posted on Dec 10, 2019 3:28:57 PM - Report post
     
    quote:
    originally posted by taidan01

    The graphics are fine, the game is good so far. The mechs look a little outdated but most games are like that. As for the voice acting, I don't think they had the budget of say Destiny or any other AAA game to spend a lot of money on voice acting. My only issues so far is the radar, not sure why I need LoS for them to show up on the map when I am in a field and tanks all around me, unless I am missing something. As for the story so far, ehh guess it could be better, but then what game story couldn't be? Oh, and the tin can arms and legs, I don't get that, but with patches maybe that will get fixed.

    The tanks tend to like to swarm you, so the best tactic is to hold at a pinch point and pick them off at medium to max range. You can physically see them before your radar picks them up, too. Rushing headlong to your map markers is a sure way to get your armor stripped off by half a dozen tanks.

  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
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    tommygunner70 posted on Dec 10, 2019 3:40:21 PM - Report post
     
    This game has a case of AI woes.
    The AI path finding is kinda stupid, they have a tenancy to smash and run into buildings and objects that are part of a defense objective. SO I've seen Friendly AI destroy buildings we have to defend. likewise I've seen hostile AI destroy buildings that I have to destroy.

    I've also seen a case of where several AI's spawn right where I landed with my dropship, and one such enemy mech kept sprinting into my dropship's nose.

    Then there is the problem that the enemy AI always dirt piles the player. ignoring all my AI team mates unless of course I'm up on a hill that they can't get too or can't shoot at me. also the Enemy AI is very tank compared to you and your team mates. even if you have max armor on your own mechs. this all makes it so that you can't even 'speed tank' them (meaning max up on fire power and kill them before they kill you.)

    Enemy AI also loves to shoot off your arms/weapons. I'm down to zero lasers because of this after just 2 hours of play. had to purposefully go to an industrial hub to buy all new weapons for all my mechs.

    Also there is no difficulty setting. only way I found to easily win is to get most long range weapons I can find and snipe out the enemy, because they are always able to perfectly see and find you anywhere on the map. like they don't have any fog of war. oh and they like to spawn in the most random places. even the dead end crevasse that your dropship landed you in at mission start.

    I'll be damn glad once CH brings out a trainer with unlimited armor/no damage for me and my team mates.

    oh and did I mention the derpy Harrassers (armored hovercraft) sliding into buildings and destroying the objects I had to kill and it had to defend? I mean seriously, a hover craft... knocked over an armored bunker... yeah...


    [Edited by tommygunner70, 12/10/2019 3:41:50 PM]
  • Current rank: 1 Star. Next Rank at 100 Posts.
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    mcbride posted on Dec 10, 2019 3:48:30 PM - Report post
     
    quote:
    originally posted by tommygunner70

    This game has a case of AI woes.
    The AI path finding is kinda stupid, they have a tenancy to smash and run into buildings and objects that are part of a defense objective. SO I've seen Friendly AI destroy buildings we have to defend. likewise I've seen hostile AI destroy buildings that I have to destroy.

    I've also seen a case of where several AI's spawn right where I landed with my dropship, and one such enemy mech kept sprinting into my dropship's nose.

    Then there is the problem that the enemy AI always dirt piles the player. ignoring all my AI team mates unless of course I'm up on a hill that they can't get too or can't shoot at me. also the Enemy AI is very tank compared to you and your team mates. even if you have max armor on your own mechs. this all makes it so that you can't even 'speed tank' them (meaning max up on fire power and kill them before they kill you.)

    Enemy AI also loves to shoot off your arms/weapons. I'm down to zero lasers because of this after just 2 hours of play. had to purposefully go to an industrial hub to buy all new weapons for all my mechs.

    Also there is no difficulty setting. only way I found to easily win is to get most long range weapons I can find and snipe out the enemy, because they are always able to perfectly see and find you anywhere on the map. like they don't have any fog of war. oh and they like to spawn in the most random places. even the dead end crevasse that your dropship landed you in at mission start.

    I'll be damn glad once CH brings out a trainer with unlimited armor/no damage for me and my team mates.

    oh and did I mention the derpy Harrassers (armored hovercraft) sliding into buildings and destroying the objects I had to kill and it had to defend? I mean seriously, a hover craft... knocked over an armored bunker... yeah...


    [Edited by tommygunner70, 12/10/2019 3:41:50 PM]

    We are reaching Space Hulk: Deathwing levels of AI ****ery with this game.

  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
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    Unleashed3k posted on Dec 10, 2019 3:51:10 PM - Report post
     
    I love it, mods will do the rest later
  • Current rank: 1 Star. Next Rank at 100 Posts.
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    Geldethi posted on Dec 10, 2019 4:01:11 PM - Report post
     
    Mods will have to, deeply disappointing as someone who has played all the games ever released related to this, pushed back the release a year for this garbage?
  • Current rank: 2.5 Stars. Next Rank at 2000 Posts.
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    Ashar posted on Dec 10, 2019 4:11:48 PM - Report post
     
    I guess we can 1 man army it when a trainer comes out.
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
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    tommygunner70 posted on Dec 10, 2019 4:12:07 PM - Report post
     
    quote:
    originally posted by Geldethi

    Mods will have to, deeply disappointing as someone who has played all the games ever released related to this, pushed back the release a year for this garbage?

    yeah nothing like seeing a single tank armed with
    1 PPC and 4 AC/5's. thats 39 tonns for weapons alone on a tank. you might as well get a small medium mech for that weight

    is it any wonder that my mech is half gone after just having to slug through 10 of the bastards?

    makes me miss the days of MW4, where a mech actually felt like the king of the battlefield. only thing that could really touch it was another mech.

  • Current rank: 1 Star. Next Rank at 100 Posts.
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    taidan01 posted on Dec 10, 2019 4:52:47 PM - Report post
     
    quote:
    originally posted by Geldethi

    Mods will have to, deeply disappointing as someone who has played all the games ever released related to this, pushed back the release a year for this garbage?

    Well, if you look at the games PGI has made, none of them got stellar reviews. I must be one of the few people who like the MW series for the stories. MW Mercs was a good game, I loved that intro. This game seems lacking. To bad Microsoft didn't keep MPBT 3025 going.

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