Hi
Is it just me, but when i up the vault and backpak slot amount
it stays till i restart the game, the its back to 40 for the pack
and 50 for the vault.
And no i did not put it to a trillion slots. put it 60 for the pack
and 150 for the vault.
any ideas why is this going back to default after quiting game
Cheers
There is an option to edit vault size? I only see backpack size
hi... In the trainer its the same option...
Go to ship
Open vault
ALT Tab out
Change your backpak size in trainer. It will effects your vault that is open
Close Vault and re open it...Now you can see the added space.
Now you swap to the backpack via vault menu
And redo the same steps
Hope this helps
Hi,
is it just me or does anybody else have this problem?
I was playing as Amara, was Lvl 4 and used the invul and max damage cheats,
I got som nice weapon drops which were lvl 7, so i tried to deactivate the level reqs via F4. It worked, but after that, i noticed that the next enemy i attacked was completely immun to the damage, even after i changed weapons. The enemy was also lvl 100. Deactivating the Lvl req cheat restored the enemy level, but now it was also invul.
So, can anyone confirm this or was this a hiccup on my side?
That happened to me as well.
Does it seem possible to edit drop rates like the old games? Or did they completely change it up?
I was looking forward to something like this too... I used a CE table to do this on the older games, but figured by now that functionality would be included in a trainer at this point. I did note the loot rarity chance, but activating that hasn't done much for me at this point, nor has using the editor to boost the value to astronomical proportions. I know it'll take quite a bit more scripting to map guaranteed rarity drop rates/items, and depending on the coding it might not even be a possibility for this game. I'm remaining hopeful though, after the 3rd-4th playthrough it'd be nice to maximize the number of legendary gear drops you get to ease through the game...
Does it seem possible to edit drop rates like the old games? Or did they completely change it up?
I was looking forward to something like this too... I used a CE table to do this on the older games, but figured by now that functionality would be included in a trainer at this point. I did note the loot rarity chance, but activating that hasn't done much for me at this point, nor has using the editor to boost the value to astronomical proportions. I know it'll take quite a bit more scripting to map guaranteed rarity drop rates/items, and depending on the coding it might not even be a possibility for this game. I'm remaining hopeful though, after the 3rd-4th playthrough it'd be nice to maximize the number of legendary gear drops you get to ease through the game...
Yeah I'm really hoping it can be done. I haven't beat the game yet so I can't test the guardian stats, have you tried putting the luck in the guardian stats really high?