Trainer Tools and Resources
I'm also experiencing the same. As is everyone using this particular cheat I'm sure. I'd like for another solution to be found for the trainer. One that does not break the game as the current method does.
As for any arguments about adding the max amount of points to get rid of the broken message. Not all of us cheaters are interested in cheating absolutely, that should be obvious to everyone. I for example am only interested in cheating to get all the dialog options, while leaving the gameplay otherwise unaltered.
The current method is gamebreaking, and thus not suitable for the high standards that all Cheat Happens trainers usually have.
EDIT: I'd be willing to use the Request More Options option, or vote for one. But I don't consider this a request for more options, but rather a request to fix a trainer that does not work as intended. No matter the method, the trainer should be updated to use a less gamebreaking way to change points.
[Edited by Uriel718, 9/10/2019 11:46:13 AM]
[Edited by Uriel718, 9/10/2019 11:52:06 AM]
Talent Points are the biggest concern as I simply want to add a few and not max them all out.
Edit: I want to add that I know the staff are always busting their arses off to get updated trainers for so many games with so many updates happening. This trainer was put out, as usual, lightning fast which is awesome. I am sure the talent point situation is probably not an easy fix as it seems it calculates the points you should have total based on level so changes probably make that a headache to work around.
[Edited by minmaxman, 9/10/2019 12:18:44 PM]
[Edited by minmaxman, 9/10/2019 12:19:09 PM]
cheat happens for the trainer so fast.
This is not an error. This is the editor and the game trying to show you a negative number. Negative numbers are stored as signed values but for whatever reason the game is showing as unsigned, etc.
The fix for this is to just simply give yourself more points in the trainer editor. Unfortunately the game recalculates this value based on your current level and XP when you re-load.
Also the value you have "to spend" is hard coded to subtract all the points you already spent in the trees.
Either you are going to have to play the game legitimately or you have to accept that the game is going to display (correctly) that you have negative points left when you have given yourself skills and talents and etc beyond what the game calculates you should have for your current level.
I have no idea how this is "gamebreaking".
What exactly is broken?
I added another option to the game to allow you to reset skills and etc. at any time.
I guess if you want to go back to a legit status in the game with no excessive skills and talents unlocked for your level, then you can use the reset skills part of the game and be able to reset on your own. You won't need any memory crystals if you have the option on.
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