Ancestors: The Humankind Odyssey Discussion
Trainer Tools and Resources
The organic UI or whatever it's called is a problem. Basically nothing numerical in the full UI. The tutorial is really lacking when the game is not intuitive with a minimal UI.
The circle in the bottom centre is a combination of health-wellbeing, stamina and life-expectency. Something like that? Stamina is the green colour if I am not wrong, then there is the wellbeing that's the yellow and then there is the red colour that is the life.
I think the idea is the each colour type constraints one another. Like life limits how big your wellbeing is and in turn, it limits your stamina is.
I guess the most obvious one is green where you can see it go smaller when you are hanging on things or when you are altering objects.
This game is, as I've feared, another Spores. Good idea but bad execution. But again, thanks for all the hard work. Especially even attempting to work with this troublesome game.
[Edited by Emperor Theoden, 8/28/2019 4:46:15 PM]
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