I have noticed that once I enable the trainer, every enemy dies by one shot, no matter what it is, even with super damage disabled, one bullet from the burst fire pistol killed a boss for me. once i launch the game with no trainer, every enemy has normal health
Using on Steam client
[Edited by optimusprimerib, 5/14/2019 5:51:46 AM]
exactly this, now all enemy are one shot kill, even with only one option enabled.
anyone having this too ?
I have noticed that once I enable the trainer, every enemy dies by one shot, no matter what it is, even with super damage disabled, one bullet from the burst fire pistol killed a boss for me. once i launch the game with no trainer, every enemy has normal health
Using on Steam client
[Edited by optimusprimerib, 5/14/2019 5:51:46 AM]
exactly this, now all enemy are one shot kill, even with only one option enabled.
anyone having this too ?
The trainer has hijacked a function that iterates through ALL the enemy units and checks their health, then sets their health to low value.
If you turn it on ONCE, every enemy is low health, even if you turn it back off.
No idea if it saves a snapshot of them in the current world when you save after that.
I would assume if you start game, encounter an enemy with NO TRAINER, then shoot the enemy and it has normal damage (i.e. doesn't die instantly), THEN you activate the trainer, that the enemy will still be normal until you toggle the option on.
I just looked at my code/script and there appear to be no errors on this end.
best,
Cal
Charged Plasma Cannon no overheat please 😀 😍
Please use the trainer option request system for requesting new options be added to this trainer and/or vote on options already requested.
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