Kingdom Come: Deliverance Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Kingdom Come: Deliverance Trainer is now available for version 1.9.6 HF2 and supports STEAM, EPIC STORE, GOG. Our Kingdom Come: Deliverance message board is available to provide feedback on our trainers or cheats.
Kingdom Come: Deliverance Trainer
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Message Board for PC version
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  • Tier 7
    Send a message to Enigmafirst
    TIER 7
    Enigmafirst posted on Feb 20, 2019 5:53:41 AM - Report post
     
    I get infinite load screens during the conclusion of the Monastery quests which is pretty much game breaking. This occurs when I go to the meeting place with the bandits after I light the fire and when I directly go to Vranik. Has anyone figured out a fix for this?
  • Premium Plus
    Send a message to B4Marc
    BLANDUS COR
    B4Marc posted on Feb 20, 2019 7:04:54 AM - Report post
     
    Is it crashing when playing the game without the trainer?

    If it is, you'll better contact the Steam discussion (Link) or Warhorse Studio for a bug related inquiry.
    Freedom is doing what we enjoy, happiness is enjoying what we do.

    La liberté c'est faire ce que l'on aime, le bonheur c'est aimer ce que l'on fait.


    Happy pc gamer
    Joyeux pc luron
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to silentbob981988
    ELITE
    silentbob981988 posted on Feb 22, 2019 1:17:11 AM - Report post
     
    I got the same problem and found out its "the one hit kill" or the "no injuries" option (waiting for the trainer to be updated due game update to be more precise) that causes a loading screen freeze after cutscenes.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Bloodrage
    GRIM REAPER
    Bloodrage posted on Oct 21, 2020 1:15:13 PM - Report post
     
    hey i have the same problem when using 1 hit kill but aktiveting the 1 hit when needed then after that deactivate it agin before loding seems to work for me
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