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Our Civilization 6 Trainer is now available for version 1.0.12.58 GATHERING STORM and supports STEAM, EPIC STORE. Our Civilization 6 message board is available to provide feedback on our trainers or cheats.
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  Civilization 6: Gathering Storm Trainer
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to drunk3nturtl3
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    drunk3nturtl3 posted on Feb 17, 2019 4:44:12 AM - Report post
     
    The editor is pretty hard to use in terms of what is being applied or not.
    Sometimes the editor works and doesn't work (kinda random).

    After selecting a city and inputting 100 as a value to both housing and amenities, I clicked next turn and it applied.

    But selecting a different city and doing the same thing sometimes works. At other times the city selected would only have 100 amenities and housing at default in game or vice versa or sometimes not apply at all. Weird.

    Is there a way to edit the resources value greater than 50k? Since freezing it will cause the AI to also have 50k gold, etc. I'm guessing it's a limitation from the game/trainer?

    [Edited by drunk3nturtl3, 2/17/2019 9:40:00 AM]

    [Edited by drunk3nturtl3, 2/17/2019 9:42:04 AM]
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    Mravenrocks posted on Feb 17, 2019 10:31:13 AM - Report post
     
    You can't get more than 50k but I when I'm getting low on gold I just change it back 50k again and it works fine.
    Blue blue glass moon under the crimson air.
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    NutmegYankee posted on Feb 17, 2019 10:46:49 AM - Report post
     
    quote:
    originally posted by tk42i

    Thx for all the hard work. Apologies for my ignorance, but can someone define "freeze option on?"

    I was guessing it meant leaving the option on through the next turn which could potentially allow a CPU-Player to utilize the function...but I wanted to check.

    The freeze option is the lock icon to the left of the editor value names, like gold. Recommend not using this feature as it appears to affect the AI.

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    Caliber posted on Feb 17, 2019 11:14:46 AM - Report post
     
    quote:
    originally posted by Trumpster81

    quote:
    originally posted by Caliber

    Trainer is for DX11 version and ONLY for Civ 6 with new DLC installed and enabled.
    Also, best to activate the trainer with F1 only AFTER you are already in the game.

    Directly from the README:

    NOTE
    =====

    This trainer is for Civilization VI with the Gathering Storm Expansion ONLY! It will not work unless you own the Civilization VI Gathering Storm expansion and have it ENABLED in the "Additional Content" menu at the main menu. We NO LONGER support any other versions or expansions of the game, ONLY Civilization VI Gathering Storm will be supported from now on. This also means that if you only own vanilla Civilization VI with no expansions or only own the Rise and Fall expansion, this trainer will not work for you! You MUST own the Civilization VI Gathering Storm expansion and have it enabled!

    This game dynamically loads and unloads and reloads the game .dll while you play, especially if you restart, or are loading or starting a new game. Please note that this means many options will no longer work and will need to be turned off and then turned back on, since the game is reloading the addresses in a new .dll. The best way to use this trainer is to wait until you start your game and are able to move units and click on cities BEFORE you activate the trainer. It's also best to close the trainer and restart the trainer if you restart the game, load a save, or do anything to start a new game or load a new game.

    best,
    Cal

    Is there no way to have it work with DX12? DX11 looks ugly, terrain doesn't look good at all, just smeared.. I have a GTX970, no other modern games have that issue.

    so far now, civ 6 has:

    dx11, dx12
    and then for EACH of those versions, a seperate .dll for
    civ 6 vanilla
    rise and fall
    gathering storm

    for a total of 6 separate games/.dlls, all of which operate differently and have different code. EVERY patch, we have to start over practically, so this is 6 times the work for one stupid title, the way these moronic developers released this. On top of that, they unload and reload the game .dll over and over again, forcing the options to stop working or the trainer needing to be closed and started over occasionally. Why? because, dumb..

    So, in the essence of sanity, and me not retiring the series altogether, we picked DX11 and whatever is the most recent 'version of the game, which is now gathering storm expansion.

    This is how it is going to remain, and will work for the most members' hardware setups.

    Maybe in the next Civ, they won't do this kind of garbage, but if they do then we will continue to update and support along these same logic lines.

    FYI,
    Cal

    Trainer Creator
    www.cheathappens.com
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    taffjones posted on Feb 17, 2019 1:14:39 PM - Report post
     
    Now then Cal
    I have followed the guidelines about how to start the trainer mid game etc, anti virus is off and trainer has been run in administrator mode. So why am I still getting this "Capture unit base address, script error in line 6: The module name 'GameCore_XP2_FinalRelease.dll' does not exist? As far as I can see in the 9 pages of chat you have yet to answer that question.
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    JexWang posted on Feb 17, 2019 3:07:38 PM - Report post
     
    quote:
    originally posted by Mravenrocks

    You can't get more than 50k but I when I'm getting low on gold I just change it back 50k again and it works fine.

    Actually you can get more than 50,000 gold, you can use CoSMOS editor to edit the gold. I just input 7,777,777 gold, cause any value kinda ruin or give you negative gold. I even edited/changed the charged of my Apostle to 9999 and the character that can buy tiles to 9999 so i can buy unlimited tiles. lol.

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    ommaiya posted on Feb 17, 2019 3:14:33 PM - Report post
     
    I am facing a problem in civ vi in dx 12 it says it cannot find the game
    and in dx11 is says

    01:07:30: Trainer is up to date.
    01:07:34: Successfully attached to CivilizationVI
    01:07:34: Symbolhandler: Enumerating symbols...
    01:07:34: Symbolhandler: Finished! Time enumerating symbols: 378ms
    01:07:34: Capture Unit Base Address, Script error in line 6: The module name 'GameCore_XP2_FinalRelease.dll' does not exist!

    please advise oon what shall i do to fix the problem

  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Mravenrocks
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    Mravenrocks posted on Feb 17, 2019 3:20:02 PM - Report post
     
    The trainer works fine for me with these steps:
    Open the trainer then launch Civ 6 dx11 then start a game then when you are already ingame (can move and build,etc) press F1 and wait , once it stays activated it works.

    Have you tried these steps specifically?
    Blue blue glass moon under the crimson air.
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