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Official Trainer Thread  Civilization 6: Gathering Storm Trainer
 
DrTroll  posted on Dec 03, 2019 5:37:28 PM - Report post

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Its the feature of Fast Projects that causes fast crashes.
I did not activate it and was able to play for hours.

Cheers

 
LTC_squishy  posted on Dec 03, 2019 7:05:37 PM - Report post

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Every time I end my turn the HUD goes away and the game stalls. other turns work fine, but i cannot progress beyond turn 15
 
killian101  posted on Dec 04, 2019 9:49:22 PM - Report post

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I am getting the same using all 4 Fast Projects. On the next turn, game crashes
 
Element_FIve  posted on Dec 06, 2019 6:55:14 PM - Report post

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Hey! Ive tried all the ways I can think off, but still gets a strange error, never had any issues with a trainer before.

00:50:04: Trainer is up to date.
00:51:06: Successfully attached to CivilizationVI
00:51:06: Symbolhandler: Enumerating symbols...
00:51:07: Symbolhandler: Finished! Time enumerating symbols: 589ms
00:51:07: Capture Unit Base Address, Script error in line 6: The module name 'GameCore_XP2_FinalRelease.dll' does not exist!

Not sure what it means?

 
Turtles_Down  posted on Dec 07, 2019 4:06:55 AM - Report post

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quote:
originally posted by Element_FIve

Hey! Ive tried all the ways I can think off, but still gets a strange error, never had any issues with a trainer before.

00:50:04: Trainer is up to date.
00:51:06: Successfully attached to CivilizationVI
00:51:06: Symbolhandler: Enumerating symbols...
00:51:07: Symbolhandler: Finished! Time enumerating symbols: 589ms
00:51:07: Capture Unit Base Address, Script error in line 6: The module name 'GameCore_XP2_FinalRelease.dll' does not exist!

Not sure what it means?

Did you try activating it inside the game proper? That is to say, after you start up your game and can move units around?

 
Element_FIve  posted on Dec 07, 2019 4:41:42 AM - Report post

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quote:
originally posted by Turtles_Down

quote:
originally posted by Element_FIve

Hey! Ive tried all the ways I can think off, but still gets a strange error, never had any issues with a trainer before.

00:50:04: Trainer is up to date.
00:51:06: Successfully attached to CivilizationVI
00:51:06: Symbolhandler: Enumerating symbols...
00:51:07: Symbolhandler: Finished! Time enumerating symbols: 589ms
00:51:07: Capture Unit Base Address, Script error in line 6: The module name 'GameCore_XP2_FinalRelease.dll' does not exist!

Not sure what it means?

Did you try activating it inside the game proper? That is to say, after you start up your game and can move units around?

Oh no actually no, tried everything from the menu, not while actually "playing". Will try that next! Cheers!

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