Civilization 6 Discussion
Trainer Tools and Resources
Did you activate the trainer while in-game where you already have units?
[Edited by moderator DragonStryder, 2/23/2019 11:27:18 AM]
Regardless of answer - Thank You to the CH team for making this trainer and my apologies that you had to put up with the last 16 pages of this thread because of poor reading comprehension.
It took me a while but I managed to adapt to the trainer. Kind of.
However, I would greatly appreciate it if you could remove or set a higher cap for the gold count. It is true that no single thing costs that much but when you have a lot of cities, it is a lot of work to buy stuff. Towards the end of the game, I had to go back to the trainer around 10 times in a turn to buy all that I wanted to buy.
That kind of took the fun out of it. It would be much better to be able to add 1000000 to the count and I'm pretty sure that I'll run out of that too.
All the Best!
[Edited by DHZ-Phoenix, 2/24/2019 12:18:33 PM]
I also go back and forth from game to trainer numerous times to add gold when macro managing a lot of cities.
[Edited by drunk3nturtl3, 2/24/2019 2:50:04 PM]
I tried. their update broke my method, and I spent probably 1/3 of the entire time I worked on the trainer which has a ton of options, working on that to no avail
set value to 65000, toggle on freeze/lock, then micro manage your cities, then unclick the freeze/lock.
The data is stored with a ROL command, so unfortunately to be able to enter it like this with the editor, the data has to be stored as unsigned WORD value, which the max is 65000.
[Edited by Caliber, 2/24/2019 3:01:57 PM]
Don't forget to release the lock from the editor if you are modifying the gold though. Forgetting to unlock them will give the AI tons of gold.
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