On the contrary to the instructions, in this case only activate the trainer (press F1) AFTER you've loaded or started a game. The DLL in question only gets loaded once you're actually IN the game instead of the main menu.
Thanks for the trainer. Too bad you didn't choose the latest DX as well as the latest Expansion. The DX11 version starts showing graphic artifacts every so often, followed by a complete crash and reset of Windows' 3D engine. Hopefully in future games DX12 will be considered the mainstream and therefor preferred version.
Directly from the running trainer notes:
Notes
-------------------------------------------------------
NOTE
=====
This trainer is for Civilization VI with the Gathering Storm Expansion ONLY! It will not work unless you own the Civilization VI Gathering Storm expansion and have it ENABLED in the "Additional Content" menu at the main menu. We NO LONGER support any other versions or expansions of the game, ONLY Civilization VI Gathering Storm will be supported from now on. This also means that if you only own vanilla Civilization VI with no expansions or only own the Rise and Fall expansion, this trainer will not work for you! You MUST own the Civilization VI Gathering Storm expansion and have it enabled!
This game dynamically loads and unloads and reloads the game .dll while you play, especially if you restart, or are loading or starting a new game. Please note that this means many options will no longer work and will need to be turned off and then turned back on, since the game is reloading the addresses in a new .dll. The best way to use this trainer is to wait until you start your game and are able to move units and click on cities BEFORE you activate the trainer. It's also best to close the trainer and restart the trainer if you restart the game, load a save, or do anything to start a new game or load a new game.
I am facing a problem in civ vi in dx 12 it says it cannot find the game
and in dx11 is says
01:07:30: Trainer is up to date.
01:07:34: Successfully attached to CivilizationVI
01:07:34: Symbolhandler: Enumerating symbols...
01:07:34: Symbolhandler: Finished! Time enumerating symbols: 378ms
01:07:34: Capture Unit Base Address, Script error in line 6: The module name 'GameCore_XP2_FinalRelease.dll' does not exist!
please advise oon what shall i do to fix the problem
Literally on the previous page to this one, and posted multiple times..
Trainer is for DX11 version and ONLY for Civ 6 with new DLC installed and enabled.
Also, best to activate the trainer with F1 only AFTER you are already in the game.
Directly from the README:
NOTE
=====
This trainer is for Civilization VI with the Gathering Storm Expansion ONLY! It will not work unless you own the Civilization VI Gathering Storm expansion and have it ENABLED in the "Additional Content" menu at the main menu. We NO LONGER support any other versions or expansions of the game, ONLY Civilization VI Gathering Storm will be supported from now on. This also means that if you only own vanilla Civilization VI with no expansions or only own the Rise and Fall expansion, this trainer will not work for you! You MUST own the Civilization VI Gathering Storm expansion and have it enabled!
This game dynamically loads and unloads and reloads the game .dll while you play, especially if you restart, or are loading or starting a new game. Please note that this means many options will no longer work and will need to be turned off and then turned back on, since the game is reloading the addresses in a new .dll. The best way to use this trainer is to wait until you start your game and are able to move units and click on cities BEFORE you activate the trainer. It's also best to close the trainer and restart the trainer if you restart the game, load a save, or do anything to start a new game or load a new game.
best,
Cal
Now then Cal
I have followed the guidelines about how to start the trainer mid game etc, anti virus is off and trainer has been run in administrator mode. So why am I still getting this "Capture unit base address, script error in line 6: The module name 'GameCore_XP2_FinalRelease.dll' does not exist? As far as I can see in the 9 pages of chat you have yet to answer that question.
Yes I have posted multiple times..
Trainer is for DX11 version and ONLY for Civ 6 with new DLC installed and enabled.
Also, best to activate the trainer with F1 only AFTER you are already in the game.
Directly from the README:
NOTE
=====
This trainer is for Civilization VI with the Gathering Storm Expansion ONLY! It will not work unless you own the Civilization VI Gathering Storm expansion and have it ENABLED in the "Additional Content" menu at the main menu. We NO LONGER support any other versions or expansions of the game, ONLY Civilization VI Gathering Storm will be supported from now on. This also means that if you only own vanilla Civilization VI with no expansions or only own the Rise and Fall expansion, this trainer will not work for you! You MUST own the Civilization VI Gathering Storm expansion and have it enabled!
This game dynamically loads and unloads and reloads the game .dll while you play, especially if you restart, or are loading or starting a new game. Please note that this means many options will no longer work and will need to be turned off and then turned back on, since the game is reloading the addresses in a new .dll. The best way to use this trainer is to wait until you start your game and are able to move units and click on cities BEFORE you activate the trainer. It's also best to close the trainer and restart the trainer if you restart the game, load a save, or do anything to start a new game or load a new game.
You are either loading a save from a pre expansion version of the game, you don't own the expansion, or you own the expansion but do not have it enabled.
It's been answered, multiple times, including in the trainer itself notes.
best,
Cal
Can anyone confirm if the trainer applies to all civs in game, i mean, when i activate fast research it seens that the A.I also get one turn research, this is very strange, anyone notice this ?
yes, it has effected other civ's i'm playing against. can't used the infinite or locked options unless i want the computer to have it happen to their cities aswell.
same with the faster build or research options. watching enemy computer players advance the same speed i am.
still some nice options in the editor.