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  Cheat Table for Cosmos
  • Current rank: 1 Star. Next Rank at 100 Posts.
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    ELITE
    ok12345 posted on Jan 26, 2019 11:31:31 AM - Report post
     
    🤔 how to cheat Items or combine Tables/Trainers

    [Edited by ok12345, 1/29/2019 5:55:36 AM]
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    ok12345 posted on Jan 29, 2019 5:26:00 AM - Report post
     
    I dont know if its alowed to lnk to ther wbsites so i just tipe in what to gogle forSpoiler:
    RESIDENT EVIL 2 9 3 table Update6


    Description of Cheat Table
    Spoiler:

    made some scripts for the full game
    if in doubt, read the descriptions first
    almost all item IDs are shared by CJBok
    weapons upgrade offset ammo type offset and 3 more scripts shared by CJBok and gir489

    Updates
    Update61
    updated ignore ammo pouch. rather than reload 1 ammo at a time, SLS 60 (Claire starting weapon) with Speed Loader upgrade can reload to full clip instantly now.
    updated game player time mod. enemies' attack sequence won't be stopped when the time has reach the stop at time now as a result the display time in game may appear 1 second less then what you set via the script
    updated game player time mod and highlighted item with aobscan
    updated the weapons upgrade pointer divided it into 8 binaries now

    Update6
    added game player time mod made based on the info CJBok shared
    added LUA to register 3 custom types for the game player time mod temperately (will be removed on next CE start). you have to allow C E to run the LUA for easy time setting via game player time mod.
    added additional scripts/pointers shared by CJBok and gir489.
    changed the default key combination for theslow motion script.
    removed a useless structure.
    Update5
    added damage multiplier.
    updated undead. multi-zombies killed should be avoided now. report and read the description first
    Update4
    added slow motion
    updated max knife duration to inf sub weapons it covers the 2 grenades now was tracing the codes to make an ignore sub weapons script to save at least 3 inventory space but got bored and want to play the game maybe later?
    Update33
    updated ignore ammo pouch it won't freeze the raindrops and various dead-loop now
    Update32
    updated ignore ammo pouch you can switch ammo without bringing any ammo pouch with you now
    Update31
    - added max knife duration
    - updated enable changed the identifier for reload from max ammo check to id check
    - updated undead allows you to edit the min health now
    Update3
    - updated the table for the full game
    - lock game time and no-clip are removed. I don't need them anymore
    - max knife duration is removed for now will be updated when I get the knife

    Update2
    - added slow walk key and noclip
    - updated max knife duration changed knife filter to id check
    Update1
    - added universal item see descriptions
    - added the pointers to highlighted item in your backpack also see descriptions

    Options
    undead
    by script default when activated health still drop when being bitten until it reaches red danger but you wont die
    you can raise the min health if you want
    dont set min health lower than 360

    damage multiplier
    by script default when activated multiply the damage done to non-player by 2
    multiplier can be changed after the script is activated
    most likely the damage taken by allies would be multiplied as well will update accordingly if there are allies later

    no reload
    you can always fire guns regardless of the current ammo clip you have
    ammo still drop until it reaches zero when fired
    REMEMBER to turn off the "Auto-reload" in the "Options Controls" menu first

    ignore ammo pouch
    you can reload your guns without any ammo pouch in your inventory
    you can switch ammo without any ammo pouch in your inventory
    ammo pouches you brought with you will still be decreased until they disappear when you reload the guns

    inf subweapons
    grenades quantity wont drop below 1 when used either by throwing manually or countering a zombie bite
    knife duration would stay max when you counter a zombie bite with the combat knife just remember to retrieve the knife from the downed zombie afterwards

    universal item
    allows you to interact with world objects with any item from your inventory
    for example open spade key doors with your handgun ammo
    press and hold CapsLock key or the key you specified when clicking on the item in the inv AND when clicking on the USE option
    should not be used on world objects that allows multiple items eg dark room multi items puzzle etc

    slow walk key
    the walk speed is quite good most of the time but a little bit too fast when youre in a dark room corridor so when activated hold CapsLock key to walk slower

    slow motion
    by script default, when activated hold Mouse X1 Button and Mouse Right Button ie hold Mouse X1 Button when aiming would enter slow-motion by using C Es speedhack
    you can change the key combinations and the speed after you activated the script

    game player time mod
    when activated game play time would stop at the time you specified
    the display time ingame may appear 1 second less then what you set via the script
    by script default time would stop at 15843
    for easy time setting remember you have to allow C E to run the L U A when you open the table

    highlighted item
    this is just good for simple quantity edit for example to actually change a weapon you still need to locate the object itself to edit other properties like max ammo as Sun Beam were onto it already this script wont be refined that said
    you can change item type and quantity of the highlighted item in your backpack
    if its a weapon item id would be 0 x 00000000 if its not a weapon weapon id would be 0 x ffffffff
    dont freeze the values unless you know what you are doing
    if you are new to C E REMEMBER you don't need to freeze the value ie put a tick in the box in front of the address if you just want to edit the value


    As you can see there they got the Item thing working.
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    ok12345 posted on Jan 29, 2019 5:29:00 AM - Report post
     
    Found the Items Ids posted somehwere

    Spoiler:

    ALL ITEMS IDS

    00000000:is weapon
    00000001:First Aid Spray
    00000002:Green Herb
    00000003:Red Herb
    00000004:Blue Herb
    00000005:Mixed Herb (G+G)
    00000006:Mixed Herb (G+R)
    00000007:Mixed Herb (G+B)
    00000008:Mixed Herb (G+G+B)
    00000009:Mixed Herb (G+G+G)
    0000000A:Mixed Herb (G+R+B)
    0000000B:Mixed Herb (R+B)
    0000000C:Green Herb
    0000000D:Red Herb
    0000000E:Blue Herb
    0000000F:Handgun Ammo
    00000010:Shotgun Shells
    00000011:Submachine Gun Ammo
    00000012:MAG Ammo
    00000016:Acid Rounds
    00000017:Flame Rounds
    00000018:Needle Cartridges
    00000019:Fuel
    0000001A:Large-caliber Handgun Ammo
    0000001B:High-Powered Rounds (SLS 60)
    0000001F: Detonator
    00000020:Ink Ribbon
    00000021:Wooden Board
    00000022:Electronic Gadget
    00000023:Battery (9-volt)
    00000024:Gunpowder
    00000025:Gunpowder (Large)
    00000026:High-Grade Gunpowder (Yellow)
    00000027:High-Grade Gunpowder (White)
    00000030:High-Capacity Mag. (Matilda)
    00000031:Muzzle Brake (Matilda)
    00000032:Gun Stock(Matilda)
    00000033:Speed Loader (SLS 60)
    00000034:Laser Sight (JMB Hp3)
    00000035:Reinforced Frame (SLS 60)
    00000036:High-Capacity Mag. (JMB Hp3)
    00000037:Shotgun Stock (W-870)
    00000038:Long Barrel (W-870)
    0000003A:High-Capacity Mag. (MQ 11)
    0000003C:Suppressor (MQ 11)
    0000003D:Red Dot Sight (Lightning Hawk)
    0000003E:Long Barrel (Lightning Hawk)
    00000040:Shoulder Stock (GM 79)
    00000041:Regulator (Flamethrower)
    00000042:High Voltage Condenser (Spark Shot)
    00000048:Film "Hiding Place"
    00000049:Film "Rising Rookie"
    0000004A:Film "Commemorative"
    0000004B:Film "3F Locker"
    0000004C:Film "Lion Statue"
    0000004D:Storage Room Key
    0000004F:Mechanic Jack Handle
    00000050:Square Crank
    00000051:Unicorn Medallion
    00000052:Spade Key
    00000053:Parking Garage Key Card
    00000054:Weapons Locker Key Card
    00000056:Valve Handle
    00000057:S.T.A.R.S. Badge
    00000058:Scepter
    0000005A:Red Jewel
    0000005B:Bejeweled Box
    0000005D:Bishop Plug
    0000005E:Rook Plug
    0000005F:King Plug
    00000062:Picture Block
    00000066:USB Dongle Key
    00000070:Spare Key (key pad)
    00000072:Red Book (Art Object)
    00000073:Statue's Left Arm
    00000074:Left Arm with Book
    00000076:Lion Medallion
    00000077: Diamond Key
    00000078:Car Key
    0000007C:Maiden Medallion
    0000007E:Power Panel Part
    0000007F:Power Panel Part
    00000080:Lovers Relief
    00000081:Small Gear
    00000082:Large Gear
    00000083:Courtyard Key
    00000084:Knight Plug
    00000085:Pawn Plug
    00000086:Queen Plug
    00000087:Boxed Electronic Part
    00000088:Boxed Electronic Part
    0000009F:Orphanage Key
    000000A0:Club Key
    000000A9:Heart Key
    000000AA:U.S.S. Digital Video Cassette
    000000B0:T-Bar Valve Handle
    000000B3: Dispersal Cartridge (Empty)
    000000B4: Dispersal Cartridge (Solution)
    000000B5: Dispersal Cartridge (Herbicide)
    000000B7:Joint Plug
    000000BA:Upgrade Chip (Admin)
    000000BB:ID Wristband (Admin)
    000000BC:Electronic Chip
    000000BD:Signal Modulator
    000000BE:Trophy
    000000BF:Trophy
    000000C2:Sewers Key
    000000C3:ID Wristband (Visitor)
    000000C4:ID Wristband (General Staff)
    000000C5:ID Wristband (Senior Staff)
    000000C6:Upgrade Chip (General Staff)
    000000C7:Upgrade Chip (Senior Staff)
    000000C8:ID Wristband (Visitor)
    000000C9:ID Wristband (General Staff)
    000000CA:ID Wristband (Senior Staff)
    000000CB:Lab Digital Video Cassette
    000000E6:Briefcase
    000000F0:Fuse (Main Hall)
    000000F1:Fuse (Break Room Hallway)
    000000F3:Scissors
    000000F4:Bolt Cutter
    000000F5:Stuffed Doll
    00000106:Hip Pouch
    00000123:Portable Safe
    00000125:Tin Storage Box
    00000126:Wooden Box
    00000127:Wooden Box
    00000128:Tin Storage Box

    ALL WEAPON IDS

    FFFFFFFF:not weapon
    00000001:Handgun - Matilda
    00000002:Handgun - M19
    00000003:Handgun - JMB Hp3
    00000004:Handgun - Quickdraw Army Revolver
    00000007:Handgun - MUP
    00000008:Handgun - Broom Hc
    00000009:Handgun - SLS 60
    0000000B:Shotgun - W-870
    00000015:Sub Gun - MQ 11
    00000017:Sub Gun - LE 5 (Infinite)
    0000001F:MAG - Lightning Hawk
    00000029:EMF Visualizer
    0000002A:Grenade Launcher - GM 79
    0000002B:Chemical Flamethrower
    0000002C:Stun Gun - Spark Shot
    0000002D:ATM-4
    0000002E:Combat Knife
    0000002F:Combat knife (Infinite)
    00000031:Anti-tank Rocket
    00000032:Minigun
    00000041:Hand Grenade
    00000042:Flash Grenade
    00000052:Handgun - Samurai Edge (Infinite)
    00000053:Handgun - Samurai Edge (Chris Model)
    00000054:Handgun - Samurai Edge (Jill Model)
    00000055:Handgun - Samurai Edge (Albert Model)
    000000DE:ATM-4 (Infinite)
    000000F2:Anti-tank Rocket (Infinite)
    000000FC:Minigun (Infinite)




    [Edited by ok12345, 1/29/2019 5:39:24 AM]
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