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Resident Evil 2 Remake Trainer

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Official Trainer Thread  Resident Evil 2 Remake Trainer
 
whereubelong  posted on Jan 25, 2019 10:25:45 PM - Report post

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ELITE
The reset timer option doesnt seem to really reset it

It add more time and freeze it instead

 
Ownsin  posted on Jan 25, 2019 11:06:45 PM - Report post

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quote:
originally posted by Anticheats

quote:
originally posted by Ownsin

Hello, I want to ask about the Super Health option. Does it just instantly heal you or does it give you a lot of hp so you can never die from getting hit? basically, does it just heal you back to your current character hp or does it go beyond your default character's HP and makes it near infinite. Meaning I can get hit many times and not die.


Thank you.

I'm pretty sure the game has a hard HP limit and you cannot exceed it, or even if you do exceed it, it'll just default to the max anyway. So I'd imagine Super Health simply gives a high value which extremely exceeds the limit but the game corrects itself afterwards.

So basically, in short, if you're in danger status, pressing Super Health will just put you back to the max possible health status. I'm not sure if this removes poisons effects though but it may since those are "conditions" of your health status and Super Health may clear certain flags.

I personally haven't used this feature but I'd imagine that's how it works.

Thank you for the response. I hope you're right, but I'll wait for an official response if possible.

 
DarkUnlimited  posted on Jan 25, 2019 11:26:44 PM - Report post

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quote:
originally posted by Ownsin

quote:
originally posted by Anticheats

quote:
originally posted by Ownsin

Hello, I want to ask about the Super Health option. Does it just instantly heal you or does it give you a lot of hp so you can never die from getting hit? basically, does it just heal you back to your current character hp or does it go beyond your default character's HP and makes it near infinite. Meaning I can get hit many times and not die.


Thank you.

I'm pretty sure the game has a hard HP limit and you cannot exceed it, or even if you do exceed it, it'll just default to the max anyway. So I'd imagine Super Health simply gives a high value which extremely exceeds the limit but the game corrects itself afterwards.

So basically, in short, if you're in danger status, pressing Super Health will just put you back to the max possible health status. I'm not sure if this removes poisons effects though but it may since those are "conditions" of your health status and Super Health may clear certain flags.

I personally haven't used this feature but I'd imagine that's how it works.

Thank you for the response. I hope you're right, but I'll wait for an official response if possible.

I was wondering the same thing. Is it so high (9999) that eventually it'll reach 0 if you don't heal?

One thing for sure though, after taking about 10+ bites, the health stays green and I cannot heal myself. I hope they add unlock infinite ammo weapons though. =). Many of the free trainers out have this option but the weapons don't stick after saving. These might be tied to achievements/NG+. I hope the talented devs here can make it happen!

[Edited by DarkUnlimited, 1/25/2019 11:33:45 PM]

 
Anticheats  posted on Jan 26, 2019 12:05:26 AM - Report post

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HACKER GOD
If you use unlimited ammo and save the game, any memory address values modified through the trainer won't be saved indefinitely since it's just modifying the data and then locking it. If you want unlimited ammo without using the trainer, the only suggestion is to enable the trainer with unlimited ammo and then store a bunch of the ammo into your storage box. It's either this way or using the trainer.

As for other cheat tables you speak of, the item spawning stuff can be saved and not removed from your inventory if you put it in your storage box and then take it out. This will create an id check that you have the item properly and store/flag it in the memory to dump into the save file. Think of it as item duping with a client check that you need to work around.

 
DarkUnlimited  posted on Jan 26, 2019 12:13:32 AM - Report post

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There are weapons you unlock in the the game that inherently have infinite ammo if you finish the game sections at a certain time.

These specific weapons can't be saved even while putting them in storage and inventory. So I think you'd need to achieve the requirements first else the game deletes them on load.

 
Anticheats  posted on Jan 26, 2019 12:56:43 AM - Report post

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quote:
originally posted by DarkUnlimited

There are weapons you unlock in the the game that inherently have infinite ammo if you finish the game sections at a certain time.

These specific weapons can't be saved even while putting them in storage and inventory. So I think you'd need to achieve the requirements first else the game deletes them on load.

Oh yeah.. that makes sense since there's an in-game tracker for all that stuff anyway. Besides, in original RE games, using special weapons (rocket launcher, SMG, unlimited x) resulted in receiving a lower rating/rank at the end of the game. Previously A rank was the best and using those items would automatically derank you to a B or C.

Additionally, you had to complete the game without any saves, use of first-aids and under a certain time frame (usually 1 hr, 30 mins - 3 hrs) in order to achieve A rank to unlock special stuff like outfits and whatnot. It doesn't seem like this remake follows any of these rulesets with the exception of time played when it comes to ranking you at the end.

 
Ownsin  posted on Jan 26, 2019 1:10:27 AM - Report post

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quote:
originally posted by DarkUnlimited

quote:
originally posted by Ownsin

quote:
originally posted by Anticheats

quote:
originally posted by Ownsin

Hello, I want to ask about the Super Health option. Does it just instantly heal you or does it give you a lot of hp so you can never die from getting hit? basically, does it just heal you back to your current character hp or does it go beyond your default character's HP and makes it near infinite. Meaning I can get hit many times and not die.


Thank you.

I'm pretty sure the game has a hard HP limit and you cannot exceed it, or even if you do exceed it, it'll just default to the max anyway. So I'd imagine Super Health simply gives a high value which extremely exceeds the limit but the game corrects itself afterwards.

So basically, in short, if you're in danger status, pressing Super Health will just put you back to the max possible health status. I'm not sure if this removes poisons effects though but it may since those are "conditions" of your health status and Super Health may clear certain flags.

I personally haven't used this feature but I'd imagine that's how it works.

Thank you for the response. I hope you're right, but I'll wait for an official response if possible.

I was wondering the same thing. Is it so high (9999) that eventually it'll reach 0 if you don't heal?

One thing for sure though, after taking about 10+ bites, the health stays green and I cannot heal myself. I hope they add unlock infinite ammo weapons though. =). Many of the free trainers out have this option but the weapons don't stick after saving. These might be tied to achievements/NG+. I hope the talented devs here can make it happen!

[Edited by DarkUnlimited, 1/25/2019 11:33:45 PM]

If what you're saying is true after using that option. That would be unfortunate. I want an instant heal option but not permanent super health. I still want a challenge, but from time to time to heal up if I can't find any healing around. I hope they add the ability to instant heal instead of super health. Since invulnerable already exists.

 
Anticheats  posted on Jan 26, 2019 2:57:54 AM - Report post

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I think the purpose of Super Health is to make Hardcore difficulty feel more like Standard since 2 hits = dead on Hardcore and it's like 6 hits or something on Standard. So with Super Health active while playing on Hardcore, it would feel like playing on Standard in a damage perspective.

[Edited by Anticheats, 1/26/2019 2:58:45 AM]

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