Resident Evil 2 Remake Discussion
Trainer Tools and Resources
Separator: Unlimited Weapon Durability
Subtract: Reset Game Duration Clock
Are these different keys?
They aren't, and the trainer even flags them as duplicates. All you need to do is click on hotkey to change it to something else. Easy peasy.
It seems there's a bug with the reset timer option since instead of setting the clock back to 0:00, it set my time to 8+ hrs from my original time of 5 hrs and then froze the time there. When I undo this option, the time just resumes from 8+ hrs and gave me an even worse ending at the results screen.
I used cosmos to change my saves from 7 > 0, if anyone was wondering.
[Edited by moderator PWizard, 1/26/2019 7:02:30 AM]
I'd edit my previous post but the site won't let me because of some security block message.
Edit: So I tested it out by starting a new game and it seems to work there but when loading an existing save, it just adds 30 mins to your time and freezes it. It won't keep adding 30 mins if you toggle it on/off but just freeze it after the initial 30 mins were added.
Edit2: I tested it with other loads and loads that were less than 30 mins into the game would reset the timer to 0:00 and freeze it. So it seems as though if the timer is greater than 30 mins, it will add a specific range of time to your clock (almost like 10% of your current in-game time but maxes out at a value of 30 mins).
With my timer at 1 hr 8mins IGT, it added 2-3 mins. At 2 hrs it added 19mins, at 3 hrs, it added 28-29 mins. Anything above 4 hrs it just adds a flat 30 mins.
For additional testing, I have tried starting a new game, freezing the timer to 0:00 and then loading a previous save but it would just automatically add the 30mins to it or the time difference mentioned above and not stay at 0:00.
[Edited by Anticheats, 1/25/2019 9:54:35 PM]
I'm pretty sure the game has a hard HP limit and you cannot exceed it, or even if you do exceed it, it'll just default to the max anyway. So I'd imagine Super Health simply gives a high value which extremely exceeds the limit but the game corrects itself afterwards.
So basically, in short, if you're in danger status, pressing Super Health will just put you back to the max possible health status. I'm not sure if this removes poisons effects though but it may since those are "conditions" of your health status and Super Health may clear certain flags.
I personally haven't used this feature but I'd imagine that's how it works.
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