Thanks, numpad3 is fixed on next trainer update. Mute trainer works fine but some sounds aren't muted. For example the hotkey to mute / unmute the trainer or trainer activation and also when an error occured. But activated / deactivated sounds are muted.
The character's back facing the fast travel rock, going to the right path there's an insignificant enemy, keep going past the small wooden bridge, then go left toward the Loom canyon and after going up, in the water, the first enemy will kill the character when Infinite Health and One Hit Kills are activated.