ATTN ALL USERS: Cheat Happens will be offline for 3 hours beginning on Feb 6 at 2AM CST   [ CLOSE ]
LOGIN  .  SIGNUP   .  REWARDS   .  PRIZE WHEEL   .  RC STORE   .  SUPPORT 
HOME / PC CHEATS & TRAINERS / PATHFINDER: KINGMAKER / MESSAGE BOARD / PATHFINDER: KINGMAKER SAVEGAME EDITOR

Pathfinder: Kingmaker Discussion

Pathfinder: Kingmaker Trainer

Trainer Tools and Resources

Request More Trainer Options
0 option(s) for voting
Request Trainer Update
1 report(s) filed
Boost Trainer Update Priority for Pathfinder: Kingmaker
Boost currently not available

Message Board for PC version

Signup   Message Boards Home   Newest Posts   My Favorite Boards   My Threads
Page 9 of 12   •  First Page  •  Previous Page  •   Next Page  •   Last Page
Signup or Login to Post
Sticky Topic  Pathfinder: Kingmaker Savegame Editor
 
Blackhole519  posted on Oct 05, 2018 6:59:21 AM - Report post

Current rank: 1 Star. Next Rank at 100 Posts.
Send a message to Blackhole519
ELITE
quote:
originally posted by Kossuth

Anyone finding they can't scroll the inventory anymore in the party character list?

Same issue here, can't even select anything in the "inventory" part of the editor.

Also, apparently only the main Character gets to be in the dropdown list, which is a shame as I'd really like to edit my other party members.

 
redmass  posted on Oct 05, 2018 7:58:37 AM - Report post

Current rank: 1 Star. Next Rank at 100 Posts.
Send a message to redmass
ELITE
Can't change the number of inventory items can you fix this please
 
Taurusplopp  posted on Oct 05, 2018 8:03:53 AM - Report post

Current rank: 3.5 Stars. Next Rank at 8000 Posts.
Send a message to Taurusplopp
ELITE
Please use the update notification system to report a game patch, update or to report that the trainer may not be working with the latest version of the game. If 3 or more reports have been filed, consider BOOSTING the priority of this title for a faster turnaround on the updated trainer.
 
Stormhammer117  posted on Oct 07, 2018 8:16:02 PM - Report post

Current rank: 1 Star. Next Rank at 100 Posts.
Send a message to Stormhammer117
VETERAN
When you reset progression on a class - say you have Fighter, Two-Handed subclass, and you reduce the level to level up again - it removes your subclass. The game will still say "two handed fighter" but you will only be able to take the basic fighter class' skills as you level up (no devastating strike, no two-handed weapon training, just the normal weapon/armor training). This doesn't happen when you do regular save-game editing.

Is this a bug? Is there anything else you can do to fix the levels/progress in each class not to overwrite your subclass with the "base" class?

Also, reducing your "main" progression does not allow you to take more feats as you level up, unless you reset it to 0 and go through the character creation screen.

I really just want more feats, is there an easy way to reduce, say, the fighter and main levels by 5 and then just grab a few more feats and finish leveling to 20?

 
calencoriel  posted on Oct 08, 2018 9:29:20 AM - Report post

Current rank: 1 Star. Next Rank at 100 Posts.
Send a message to calencoriel
ELITE
Sorry for the long post but i just want to help.
I found the perfect way on getting additional feats with the editor. Firstly, ive made a fighter and kept regressing the level progression back to a lower level to redo the levelling process and get more feats BUT if you do this eventually your class progression gets wonky because of how the class specific traits work. that means if you get the default feats of a class say, fighter feat at level 3 they get armor training and you made your fighter level 1->3 getting feats then lowering it back down from level 3->1. When you go back to level 3, the game will glitch because now you already have that armor training and it wont stack a second armor training feat and this in turn will make your class levelling screen go blank with % and errors.
How i went around this is if i want to make my main a fighter i made a ranger (because the feats are kinda similar- it has weapon skills mainly and can be a melee ranger)then level that ranger to 11 via experience editing(105,000xp)getting feats you want for your fighter, Remember that at level 11, transfer your class to fighter so it will have 10 ranger/1 fighter then save. Open up the editor, in the character tab downgrade level to 1, then be sure on the top right (classes) change 10(this is for ranger class) to 0 and keep the 1(fighter level). and under progression, delete the 10 (ranger class progression) and keep the 1. This will force the game to recognize that you only have 1 level on fighter class at level 1. Save that toon and start your warrior with like 9ish feats and ranger feats. I even went as far as leveling that level 1 all the way to 20 to make sure that the progression hasn't F*ed up and it worked!
Unfortunately this only works on your main. And you may notice a bump of hp but its up to you if you want to bump that hp down via the trainer. Also, if the third tab of the editor doesn't work or its just blank, try reloading your game and resaving it again in game and use that save to open in the editor. I find that if you alter stats via the other save editor to edit stats it makes the editor stop functioning for some reason.
The item editor works fine. it doesn't list items worn by party member's belt slot, yours however works. How i manage to edit them is by using the chest by the outpost to minimize the item list (hah!) leaving only stacks of 1 in my bag. I use the editor to make my scrolls and potions have increased charge like a magic missile scroll to 50 but i find scrolls are level based as well as indicated on the top right. so in that case even if im higher level if my scroll of magic missile is used but it says there level 1 it will fire 1 missile only. haven't found a higher level 1 but this charge increase should work with potions and wands as well. You can also use it on the Bag of holding and it multiplies it on the charge number. so if the charge is 10 = 10x100lbs = 1000 lbs free!
anyways good luck everyone and thanks again for this editor!

 
thebigunit17  posted on Oct 15, 2018 7:46:51 AM - Report post

Current rank: 1 Star. Next Rank at 100 Posts.
Send a message to thebigunit17
ELITE
quote:
originally posted by calencoriel

Sorry for the long post but i just want to help.
I found the perfect way on getting additional feats with the editor. Firstly, ive made a fighter and kept regressing the level progression back to a lower level to redo the levelling process and get more feats BUT if you do this eventually your class progression gets wonky because of how the class specific traits work. that means if you get the default feats of a class say, fighter feat at level 3 they get armor training and you made your fighter level 1->3 getting feats then lowering it back down from level 3->1. When you go back to level 3, the game will glitch because now you already have that armor training and it wont stack a second armor training feat and this in turn will make your class levelling screen go blank with % and errors.
How i went around this is if i want to make my main a fighter i made a ranger (because the feats are kinda similar- it has weapon skills mainly and can be a melee ranger)then level that ranger to 11 via experience editing(105,000xp)getting feats you want for your fighter, Remember that at level 11, transfer your class to fighter so it will have 10 ranger/1 fighter then save. Open up the editor, in the character tab downgrade level to 1, then be sure on the top right (classes) change 10(this is for ranger class) to 0 and keep the 1(fighter level). and under progression, delete the 10 (ranger class progression) and keep the 1. This will force the game to recognize that you only have 1 level on fighter class at level 1. Save that toon and start your warrior with like 9ish feats and ranger feats. I even went as far as leveling that level 1 all the way to 20 to make sure that the progression hasn't F*ed up and it worked!
Unfortunately this only works on your main. And you may notice a bump of hp but its up to you if you want to bump that hp down via the trainer. Also, if the third tab of the editor doesn't work or its just blank, try reloading your game and resaving it again in game and use that save to open in the editor. I find that if you alter stats via the other save editor to edit stats it makes the editor stop functioning for some reason.
The item editor works fine. it doesn't list items worn by party member's belt slot, yours however works. How i manage to edit them is by using the chest by the outpost to minimize the item list (hah!) leaving only stacks of 1 in my bag. I use the editor to make my scrolls and potions have increased charge like a magic missile scroll to 50 but i find scrolls are level based as well as indicated on the top right. so in that case even if im higher level if my scroll of magic missile is used but it says there level 1 it will fire 1 missile only. haven't found a higher level 1 but this charge increase should work with potions and wands as well. You can also use it on the Bag of holding and it multiplies it on the charge number. so if the charge is 10 = 10x100lbs = 1000 lbs free!
anyways good luck everyone and thanks again for this editor!

I have found when I add a customer mercenary that I create and use the stat editor the save game editor no longer finds my characters. Have you had luck with that?

 
calencoriel  posted on Oct 15, 2018 7:21:32 PM - Report post

Current rank: 1 Star. Next Rank at 100 Posts.
Send a message to calencoriel
ELITE
"I have found when I add a customer mercenary that I create and use the stat editor the save game editor no longer finds my characters. Have you had luck with that? "

yes! oK so what you do is to go in game and make another save of that save. I also ran into this problem if i use that other save game editor to change companion stats it somehow mess up the data making the Cheat happen save editor wonky and wont read the item database of your save but I noticed if i just go in game, load that save and re-save again it somehow fixes this problem allowing the cheathappen editor to work again.

 
Shade1982  posted on Oct 18, 2018 12:59:09 PM - Report post

Current rank: 1 Star. Next Rank at 100 Posts.
Send a message to Shade1982
THE SHADOW
quote:
originally posted by calencoriel

"I have found when I add a customer mercenary that I create and use the stat editor the save game editor no longer finds my characters. Have you had luck with that? "

yes! oK so what you do is to go in game and make another save of that save. I also ran into this problem if i use that other save game editor to change companion stats it somehow mess up the data making the Cheat happen save editor wonky and wont read the item database of your save but I noticed if i just go in game, load that save and re-save again it somehow fixes this problem allowing the cheathappen editor to work again.

Same issue here. Tried your resolution, but that didn't work. Also tried completely deleting the files and saving to a new one, Still nothing. All the other options do work though.

Anyone have any other ideas?

Page 9 of 12   •  First Page  •  Previous Page  •   Next Page  •   Last Page
  Post Reply
Go to page: 1  2  3  4  5  6  7  8  9  10  11  12 
All times are (GMT -06:00) Central Time (US & Canada). Current time is 7:01:31 AM
Cheat Happens Premium
 
* Access PC trainers and exclusive content
* Updated game trainers and cheats daily
* Get notified when new cheats are added
* Request which games get new trainers
* Priority support with any problem
Latest Trainer
Pathfinder: Kingmaker Trainer
• Set STR
• Set DEX
• Set CON
+ 19 more options
  Show all Cheats & Trainers