Pathfinder: Kingmaker Discussion
Trainer Tools and Resources
So the method we used was to create several otherwise identical characters, but with different feats, and than found, modified and copied the feats to our actual character. To move a feat, you need to replace m_UniqueId, and to replace all $id values with unused ones. So, if the last $id value in your save is 470, you need to replace the copied feats $id values with 471, 472, and so on.
To make a feat adding save editor, you would need to datamine all the feats, and than program the editor to automatically add the m_UniqueId of the character, and add consecutive $id values, beginning with the number following the last $id value used in the save.
So, technically possible, and as I understand it, the hardest part would be to datamine all the feats. Hardest in this case meaning time consuming. But, of course this is simply my guess, not fact.
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