Pathfinder: Kingmaker Discussion
Trainer Tools and Resources
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So the method we used was to create several otherwise identical characters, but with different feats, and than found, modified and copied the feats to our actual character. To move a feat, you need to replace m_UniqueId, and to replace all $id values with unused ones. So, if the last $id value in your save is 470, you need to replace the copied feats $id values with 471, 472, and so on.
To make a feat adding save editor, you would need to datamine all the feats, and than program the editor to automatically add the m_UniqueId of the character, and add consecutive $id values, beginning with the number following the last $id value used in the save.
So, technically possible, and as I understand it, the hardest part would be to datamine all the feats. Hardest in this case meaning time consuming. But, of course this is simply my guess, not fact.
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