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  No Man's Sky Next Trainer
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to khameleon808
    VIDEO EDITOR
    khameleon808 posted on Sep 20, 2018 11:14:47 PM - Report post
     
    Can also confirm the stamina issue as well.
    I just finished a report. I have enough RC to boost but I guess my membership status isn't eligible.

    In addition: The Max resources option says "activated" whether its enabled or not. And the "max ammo" option duplicates inventory items. So if anyone that plans/or is eligible to boost plans on it, maybe toss in those couple fixes too pretty pls!

    Ill have to look into this LT+ Account stuff this weekend. I figured I could spend the RC built up as normal LT member. weird...

    Anyway, nice to see it meets the report requirements. Have a great week and happy exploring Travelers!!

    ::edit::

    Just signed up for LT Plus so Ill get this boosted here in a sec. Cheers!

    [Edited by khameleon808, 9/20/2018 11:20:46 PM]
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to Sweepz
    GOOD EGG
    Sweepz posted on Sep 21, 2018 1:39:38 AM - Report post
     
    The Stamina issue has been verified and passed on.
    Former Trainer Monkey.
  • Premium Plus
    Send a message to Jaks
    SPEC OPS
    Jaks posted on Sep 21, 2018 3:20:03 PM - Report post
     
    quote:
    originally posted by khameleon808

    Can also confirm the stamina issue as well.
    I just finished a report. I have enough RC to boost but I guess my membership status isn't eligible.

    In addition: The Max resources option says "activated" whether its enabled or not. And the "max ammo" option duplicates inventory items. So if anyone that plans/or is eligible to boost plans on it, maybe toss in those couple fixes too pretty pls!

    Ill have to look into this LT+ Account stuff this weekend. I figured I could spend the RC built up as normal LT member. weird...

    Anyway, nice to see it meets the report requirements. Have a great week and happy exploring Travelers!!

    ::edit::

    Just signed up for LT Plus so Ill get this boosted here in a sec. Cheers!

    [Edited by khameleon808, 9/20/2018 11:20:46 PM]

    @ khameleon808

    Are you using the latest Steam trainer from 9-1? The only option I have that always says activated is Numpad 9, Easy Craft. Both Num / Unlimited Ammo and Num * Max Resources activate on the first press then deactivate on the next press. To be sure, I shut down and rebooted then started the game and trainer again to verify.

    I've posted about the Num / and Num * on the previous couple of pages. Caliber said neither option should be left on. They can cause unwanted results if left on. Also, if you get unusual quantities on inventory items, you can press Numpad * and it will then show the correct amounts again. Just be sure to deactivate it after.

    Keep your Fighting clean and your Sex dirty.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to khameleon808
    VIDEO EDITOR
    khameleon808 posted on Sep 21, 2018 3:53:42 PM - Report post
     
    Actually you are correct. I had confused the * option with Num9. Sorry hehe
    I dont normally leave num9 on which is why I try to tap it, unlock what I need to and try to remember to hit it again before interacting with something else.

    Normally before I turn on/off a feature that might mess with the game, I do try and toggle it first to see what state its in. Which is why num9 should tell me when its on or not. I get for options like the inventory slots, which automatically deactivate once its done its job.

    Something about not leaving them on should be in the readme. Leaving the "deactivated" off, puts the user in even more confusion as to what the status of the feature is before using it.

    And I am pretty sure it said "deactivated" on past builds. If he fixes cool, if not, not gonna be the end of the world or anything, Ill just have to assign it to a key like "scroll lock" or something where I can see the light on the keyboard to know what its status is. Anyways sorry for confusing the two keys on my OP.
  • Tier 7
    Send a message to BigBodZod
    TIER 7
    BigBodZod posted on Sep 21, 2018 7:33:47 PM - Report post
     
    Thanks for the update works great with the latest version of the game.
  • Premium Plus
    Send a message to Jaks
    SPEC OPS
    Jaks posted on Sep 21, 2018 11:33:49 PM - Report post
     
    Thanks for the update Caliber.
    Keep your Fighting clean and your Sex dirty.
  • Tier 7
    Send a message to JB_1981
    TIER 7
    JB_1981 posted on Oct 01, 2018 10:15:52 PM - Report post
     
    @Caliber

    I'm testing the new experimental version of NMS, here is what's not working in the update, (at least for me) When I say they fail the voice doesn't say "FAILED" what I mean is they just don't function as intended even if they activate. Toxicity Protection-activates but fails. Easy craft- activates but fails. so use NMS save editor to get stuff you need :-) Pulse Engine-activates but fails. Ship weapons (Overheat,ammo usage)- activates but fails Player gun, same thing as Ship weapons, activates but fails to work right. Jetpack drains even after activating cheat. oxygen runs out underwater. God Mode doesn't work, found out after jetpacking then slamming into the ground only to see a quote screen.

    Not sure what else might not work. I'll update if I find anything else out of whack. Also, I am perfectly aware trainers shouldn't normally work w/ experimental patches, but I just wanted to try to point out the major trainer issues so you and anyone else working on the NMS trainer can spend less time in game trying to figure out what fails on your own.

    [Edited by Trumpster81, 10/2/2018 1:31:13 AM]

  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to ponto
    ELITE
    ponto posted on Oct 02, 2018 12:19:44 PM - Report post
     
    Great work

    but i wanted to point out few things , activating the unlimited ammo is buggy

    as once you do you can't discard inventory items.

    also no exocraft options at all ( i can share pointers from CoSMOS if you like )

    aside that thanx for the work
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