Anyone else get the trojan horse warning off the latest trainer?
I uploaded it on to Jotti to verify and it came away clean but MS essentials named it some severe trojan horse variant. That strongly leans towards false positive. Just a heads up if nothing else.
The two hits Jotti is getting are:
ClamAV Dec 25, 2017 PUA.Win.Packer.Purebasic-2
VBA32 Dec 22, 2017 Win64.Injected.Heur
My MS Essentials scanner is quarantining this as severe:
Trojan:Win32/Fuerboos.A!cl
Link
[Edited by Q-BZ, 12/25/2017 5:33:13 PM]
You could send it to Microsoft and tell them it was falsely detected by MSE.
I did that with one and by the very next day they said it was in fact falsely detected and told me to dload the updated virus definitions. I did and it was clear then.
Thank you for the suggestion, I tried these and it didn't fix it, I'm still killing everything in one hit.
This can't be "fixed" as what it seems the trainer does is flag everything that is spawned in the world space as having 1hp, including all currently spawned / active NPCs. You will notice new randomly placed monsters will be at normal health, but anything that existed when you used the trainer will be 1hp. This WILL cause irreversible harm to your save, making many quests next to impossible to complete when NPCs die at the drop of a hat!
Personally I think this option should be removed, as it's more of a game breaking issue than a functional cheat option.