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  Total War: Warhammer 2 Trainer
  • Tier 7
    Send a message to Nanum
    TIER 7
    Nanum posted on May 29, 2020 8:06:36 AM - Report post
     
    quote:
    originally posted by Lederzwerg

    Hi,

    every dwarf commanders / Heroes EXP, Skill Points and lvl´s still can´t be edited cause they aren´t loaded.

    The only thing you can edit are the legendary commanders. You can recrut them and youíll see that there wont be loaded any stat.

    Hi,

    how I mentioned two times. Its not working for ALL Commanders / Heroes.

  • Current rank: 2 Stars. Next Rank at 1000 Posts.
    Send a message to Drenus
    ELITE
    Drenus posted on May 29, 2020 8:18:17 AM - Report post
     
    quote:
    originally posted by Lederzwerg

    quote:
    originally posted by Lederzwerg

    Hi,

    every dwarf commanders / Heroes EXP, Skill Points and lvl´s still can´t be edited cause they aren´t loaded.

    The only thing you can edit are the legendary commanders. You can recrut them and youíll see that there wont be loaded any stat.

    Hi,

    how I mentioned two times. Its not working for ALL Commanders / Heroes.

    Tested and found working, on both Thorgrim, and 2 recruited normal lords

    You're doing something wrong at your end

    edit--

    also tried grom again, to test with agents, and as expected, working

    [Edited by Drenus, 5/29/2020 8:26:29 AM]

  • Tier 7
    Send a message to Nanum
    TIER 7
    Nanum posted on May 29, 2020 9:24:36 AM - Report post
     
    quote:
    originally posted by Drenus

    quote:
    originally posted by Lederzwerg

    quote:
    originally posted by Lederzwerg

    Hi,

    every dwarf commanders / Heroes EXP, Skill Points and lvl´s still can´t be edited cause they aren´t loaded.

    The only thing you can edit are the legendary commanders. You can recrut them and youíll see that there wont be loaded any stat.

    Hi,

    how I mentioned two times. Its not working for ALL Commanders / Heroes.

    Tested and found working, on both Thorgrim, and 2 recruited normal lords

    You're doing something wrong at your end

    edit--

    also tried grom again, to test with agents, and as expected, working

    [Edited by Drenus, 5/29/2020 8:26:29 AM]

    Hi,

    it´s a savegame which I started playing before the patch. M;aybe caused by this. But this is no explanation it is working for Legendary Commanders on my side.

    Thx for testing.

  • Current rank: 2 Stars. Next Rank at 1000 Posts.
    Send a message to Drenus
    ELITE
    Drenus posted on May 29, 2020 9:53:26 AM - Report post
     
    That would be your first mistake, you ALWAYS start a new campaign, after patches
  • Tier 7
    Send a message to Nanum
    TIER 7
    Nanum posted on May 29, 2020 10:12:02 AM - Report post
     
    quote:
    originally posted by Drenus

    That would be your first mistake, you ALWAYS start a new campaign, after patches

    Hi,

    certainly you´re right. But regardless to this the "error" makes no sense for me. Some "old" recruited Heroes are still working some not. Any new recruited is working too ...

  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to sajaxom
    ELITE
    sajaxom posted on May 29, 2020 1:06:13 PM - Report post
     
    quote:
    originally posted by Drenus

    That would be your first mistake, you ALWAYS start a new campaign, after patches

    That's just silly. It's completely reasonable to expect enough continuity from patches that you can complete in-progress campaigns, unless it's specifically stated in the patch notes that it's not save game compatible, in which case a pre-patch branch should be released as well. I agree that you should test trainer/mod functions on a new game if they aren't working on a pre-patch save, but there is no reason to assume discontinuity at the start.

    If you love their trainers, get the unlimited membership! It is absolutely worth it.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to lupusinfabula
    ELITE
    lupusinfabula posted on May 29, 2020 2:47:59 PM - Report post
     
    everything works, thanks for the trainer. I noticed a remarkable production of opposing armies, is it perhaps because I left the editor for the money with the padlock closed at high levels? So I thought AI had them too. I can be wrong.
  • Current rank: 2 Stars. Next Rank at 1000 Posts.
    Send a message to Drenus
    ELITE
    Drenus posted on May 29, 2020 3:59:26 PM - Report post
     
    quote:
    originally posted by sajaxom

    quote:
    originally posted by Drenus

    That would be your first mistake, you ALWAYS start a new campaign, after patches

    That's just silly. It's completely reasonable to expect enough continuity from patches that you can complete in-progress campaigns, unless it's specifically stated in the patch notes that it's not save game compatible, in which case a pre-patch branch should be released as well. I agree that you should test trainer/mod functions on a new game if they aren't working on a pre-patch save, but there is no reason to assume discontinuity at the start.

    No, that is not silly, that's just how it is for warhammer, and had you bothered to look, they do offer the use of for pre-patch branches

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