Hey developers... why not work for a MONTH, and then put out a big patch with all the nice fixes? Oh, that's right. People PAID THE DEVELOPERS to be BUG TESTERS FOR THEIR GAME... amazing..
best, Cal
[Edited by Caliber, 9/20/2017 8:14:28 AM]
Trainer Creator www.cheathappens.com
BLANDUS COR
B4Marc posted on Sep 20, 2017 10:46:32 AM - Report post
Yes, I totally agree, Steam green-lit program is great, but, is being abused and thoroughly milked by ca$h grabbers...then...You Caliber - and the whole crew at CH - have to deal with ALL of them, it would take an army of coders to deal DAILY with all those nonsensical flash updates.
We as a community NEED to find a way to circumvent this escalation.
Knowing that the price of a game on Steam mostly reflect its quality and/or trending, a scale can be made to evaluate the real need of trainers to be (re)created DAILY.
Saying all that might make me shoot my foot in the future, but hey! it's the price to pay to keep a friendly community together (and trainers delivered for maybe a better choice of games...sorry, I'm thinking aloud here). But then in the future training programs will cut the mustard to find and correct any changes in the programming evolution of computer made games (?) (to take with several grains of salt).
But then...overloaded workers need a break, and I mean a real break! Wouldn't there be any eager programming/coding students that will be thrilled to access a gigantic database of trainers with most of the games to correlate and the brand new engine CoSMOS to puddle with?
Freedom is doing what we enjoy, happiness is enjoying what we do.