SkatingZebra posted on Aug 02, 2017 9:53:50 AM - Report post
I would love to be able to set the points and freeze the timers for challenges in Just Cause 3. I've been trying to hack at it myself, but without any luck. Maybe someone better than me could take a crack (pun intended) at it?
Thanks in advance, all hail CH, and game on!
ELITE
dave11674 posted on Aug 08, 2017 7:05:58 AM - Report post
ill have a play mate see whats cracking
dave
ELITE
SkatingZebra posted on Aug 08, 2017 10:50:09 AM - Report post
Dave,
That would be wonderful! I've figured out how to use CosMOS for most of it; destruction challenges and wingsuit challenges can be handled by tracking individual scores:
Destruction =========== 1. Blow up a target and see how many points you get for that particular target; for example, 100 for a fuel tank. 2. Pause the game and do a 4-byte search for the value you just got from destroying that target. 3. Go back to the game and blow something else up, see how many points you get for this second target, then add this to the points you got from the first target. So, if you now blow up a radar disk and get 200 points for it, you'd now have 300 base points. 4. Take the sum of the two and re-scan for this new, updated value in CoSMOS. 5. You should wind up with one or two possible memory addresses. Change the values for these addresses to 75000 (or any number over the minimum points required for five gears) and go back to the game. 6. Finish the challenge and it's Miller(TM) time!
Wingsuit challenges work in a very similar way:
Wingsuit ======== 1. Go through the first ring and see how many points you get; for example, 2000 for a perfect center flythrough. 2. Pause the game and do a 4-byte search for the value you just got from flying through that ring. 3. Go back to the game and go through the next ring, see how many points you get for this second ring, then add this to the points you got from the first ring. So, if you miss the center of the ring you should get 750 points for it, and you'd now have 2750 base points. 4. Take the sum of the two and re-scan for this new, updated value in CoSMOS. 5. You should wind up with one or two possible memory addresses. Change the values for these addresses to 75000 (or any number over the minimum points required for five gears) and go back to the game. 6. Finish the challenge and it's Miller(TM) time. Again. Depending on how many challenges you're doing you could get nice and plastered.
The ones I cannot figure out are the timers and/or points for the driving/boating/aircraft gate challenges. Tried everything I could think of, no dice.
Any help most gratefully accepted and appreciated!