I appreciate the thorough review and my own, after the 10 hour trial, aligns with yours completely.
I really have enjoyed the storyline thusfar and professional game journalists like the oaf at Rock, Paper, Shotgun who stated that you're an all-powerful and universally revered Pathfinder within 30 seconds of starting the game are lying. In just the 10 hour trial I felt a tangible sense of progression and character growth through events I won't spoil, and if you bother to read the in-game lore and converse with its wide array of NPCs you have plenty of context for the wh' and where and how of the circumstances that have brought you and your companions 600 years into the future and a galaxy away from home.
The graphics are nothing short of stellar, especially on High and Ultra settings. There was a patch yesterday and it seems to have both restructured Female Ryder's face a little; which it needed, as angular and long as her features were; as well as added some more facial animations. My male Ryder arched his eyebrows in a conversation with Cora where I remember him being entirely deadpan before.
The sheer amount of content, the sights to see, places to explore, and gear to discover and create is head and shoulders above anything Mass Effect has done before. The Research & Development system is a revelation for the series, has tons of stuff to craft, and gives some meaningful progression to the development of your new home in the Andromeda galaxy as you add new colonists and unlock perks through them along the way. Add to that what is undeniably the most robust multiplayer system we've ever had from Bioware's flagship franchise, and the fact that multiplayer involvement can improve your single player campaign with gear and experience, and you've got 100+ hours of game time, easy. The universe is anything BUT empty and just in my limited play-through thusfar (the single player campaign is gated just before a pivotal moment beyond which the rest of the galaxy opens up) I found myself starved for choice with a thousand things to do and nowhere near enough time to accomplish them all.
As a final side, yes, the facial animations could still use a bit of work. I think some people are unfairly comparing them to Horizon Zero Dawn. Those who say it is a step backwards apparently don't remember some of the goofy and godawful Shepard expressions from ME:1-3, and the particularly ridiculous complainers clamoring that Andromeda falls short of even Witcher 3 are remembering that game with decidedly rose-colored glasses. Over the weekend I went back and replayed Witcher 3, comparing it side-by-side with Andromeda and there's no adequate comparison. Witcher 3 looks wooden and still as mannequins against ME:A. Again, not saying Andromeda has perfect animations at all ... but it ain't anywhere near as bad as some of the naysayers are saying.
My advice? Play it for yourself. If you've enjoyed Mass Effect 1-3 this will be what you're looking for in a worthy successor. If you enjoy story-driven RPGs with a lot of opportunity for character growth and plot twists, you'll probably love it. Exploration? Multiplayer? Yep, you're more than covered too. I find Mass Effect: Andromeda to be a FAR more robust game than Mass Effect 1-3 were at launch and anything but the pile of trash a few vocal naysayers and nit-pickers would have you believe. That's my five cents and thought I might as well add it in.