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Readme-content and trainer GUI
 
Dwnld  posted on Feb 17, 2017 6:04:45 AM - Report post

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First of all, don't get me wrong. I do not want to start a flame wars and I respect the trainer maker's work and so on, but I still want to give some feedback and you guys should take it even if it hurts your feelings. I want you to find this as constructive feedback because that's what I'm trying to do. I present the annoyance and then suggest a solution for it.
That said, I'll go on topic.

Those instructions/readme's are "too long" because they include so much useless content. Let's see the current version of Sniper Elite 4 trainer:
Link
As we see, the relevant content is buried down there. Each time I want to see it, I have to use the scroll bar because mouse wheel is extremely slow if it even works.
My suggested solution is very simple. Just remove the irrelevant content lines and a few empty lines:
Link
Even the "Options" section could be removed due to the fact that they are listed on the Hotkeys (main window page) anyway - then the most important-ish part would be visible faster which is obviously Notes (and then the tab could be renamed to Notes).

About trainer GUI (may not apply on all trainers):
I don't have bigger problem with this but it's really annoying how it opens a web browser when I try to _drag_ the window on Cheat Happens' logo. This might sound like a minor complain (and maybe it is) but it would still improve the quality of life. And yes, I want to move it because: second monitor.

Also a trainer GUI suggestion:
If you have enough resources (or whatever is needed), an optional Lite GUI-version could be nice. This means smaller and simpler trainer window, which shows only hotkey functions and nothing else.
For example: Link
That was obviously made with Photoshop and the real deal doesn't exist, but it gives a direction for GUI.

---
Before the kids and wannabepro's (and the rest of those who have nothing important to say) come to tell me "OMG if you don't like it don't use it GG", I have no reason to stop using them. Even with those... let's call them minor "flaws", I still use trainers sometimes and pretty much always after I have finished the game with no cheats.

While trainers are not vital for my gaming, there are times when they are definitely needed.

Respects,
Dwnld

 
PWizard  posted on Feb 17, 2017 7:33:57 AM - Report post

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We are in the process of releasing a new trainer template that will address some of these "issues". The readme has been reduced to show the most pertinent info first. As far as dragging the trainer, you can do so at the top of any part of the trainer, not just the logo. Regarding the last thing, again, a new template is in the works, but we won't be making a "lite" version. We already release over 200 trainers per month, we don't have time to make two different versions of every one.
 
Dwnld  posted on Feb 17, 2017 8:10:09 AM - Report post

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quote:
originally posted by PWizard

We are in the process of releasing a new trainer template that will address some of these "issues". The readme has been reduced to show the most pertinent info first. As far as dragging the trainer, you can do so at the top of any part of the trainer, not just the logo. Regarding the last thing, again, a new template is in the works, but we won't be making a "lite" version. We already release over 200 trainers per month, we don't have time to make two different versions of every one.

So how about: add a button on trainer's GUI which will change the appearance? It would be same file, two interfaces.

 
PWizard  posted on Feb 17, 2017 8:38:27 AM - Report post

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quote:
originally posted by Dwnld

quote:
originally posted by PWizard

We are in the process of releasing a new trainer template that will address some of these "issues". The readme has been reduced to show the most pertinent info first. As far as dragging the trainer, you can do so at the top of any part of the trainer, not just the logo. Regarding the last thing, again, a new template is in the works, but we won't be making a "lite" version. We already release over 200 trainers per month, we don't have time to make two different versions of every one.

So how about: add a button on trainer's GUI which will change the appearance? It would be same file, two interfaces.

Again, it adds more bulk to the trainers and creating an alternate interface for all of the different variations of trainer content is not as easy as just changing a few lines of code, not to mention that you are the only one requesting it out of over 2.5 MILLION members. Once the new template is completed, we have another project in the works which needs to be coded.

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