That wasn't a jab at you guys, PWizard, i have the utmost respect and love for the service you provide for us. Turns out, i was able to finish the free one with minimum trouble by just multipling my ammo reserves and healing with the 999 item cheat. Also, not that far into it, you get a new filter that gives unlimited O2, so may not need to really get that option anyway. Think we'll be just fine without the new options. We'll see how my Professional mode playthrough goes, heh
I understand, I just wanted people to know that we don't set some of these goals unrealistically high. We base it off a large number of things but the #1 being how many people have how many unspent credits and then how much time and money is it going to cost to maintain that new trainer or feature for who knows how many years and/or updates.
The Frag and Poison grenads in the Not A Hero DLC arn't infinite when you have the infinite ammo and or the no reload turned on. Not sure why that is since the throwing spears and the spike bombs in the End of Zoe were infinite with those toggled on.
Depends on the DLC, if the new weapons use the same memory address as the base game, there is a good chance option will work. If they use a new or different memory address for the new weapons it won't.
I think an inventory editor for the 21 DLC would be a nice edition, or some way to never die on that mode as it is hard as hell. If any other Plus member is up for requesting the option (Already used my one-per-game on Unlimited DLC Health - which turned out I didn't need as I finished the game with ease without it using the other trainer options).
Asking other members to use their options request is NOT allowed. Link
If you want a second option, buy the "Personal Trainer Made for Game of Your Choice" in the RC Store. Link
I started using the previous version of this trainer a couple days ago. The infinite ammo option behaves like infinite items instead, which can be game breaking. Keys that are meant to automatically discard wont discard when used, leaving a door permanently closed when the game is trying to make sure that the key has been discarded.
Has this been corrected in the latest version? I've just been using No Reload in lieu.
Do you use the trainer in some DLCs? Some DLCs are not supported by the trainer.