No Man´s Sky Discussion
Trainer Tools and Resources
I thought this would be a fun post to get some suggestions from players. The largest struggle I've found with cheating with games, is it's hard to draw that line between reducing tedium, without hitting the "I Win" button.
So what kind of limitations do you set yourself when using this awesome trainer?
I finished the Atlas quest, and saw that going to the center of the galaxy is pretty pointless, so I've made my Goals to be the following: Find the Atlas Passes v2 and v3, and the Hyperdrive Upgrades to let me go to the best stars (Blue I think). I wish to do so with as few cheats as possible.
I originally was just going to use God Mode (since early on the game just wants you to run away, it seems, no fun in that), and the language translator (since you can reset your save anyway if you make a bad choice). But fuel, shields, life support, etc., I will try to farm for myself.
However, I've learned that the inventory system is incredibly and stupidly tedious. omfg. So stupid. Even with a massive inventory on my ship and exosuit it's *STILL* annoyingly tedious. I'm tempted to just dump it out and cheat to craft anything I need, instead of holding onto dozens and dozens of "parts". Or maybe just hold onto base resources only (none of those "electron Vapors" or "metal sheets". I dunno. Even then it's a bunch of stuff to keep track of.
Does anyone else have some personal rulesets they like to set themselves to maximize Fun Vs Tedium? Or tips for others?
(I'm actually really enjoying No Man's Sky. I feel horrible for anyone that paid $60 for this game and doesn't have this awesome trainer. I've even told my friends and co-workers that are asking me if it's good, "look, it's horrible on it's own, but with CheatHappens it can be a ton of fun if you're into that sort of thing... but training yourself 'how' to cheat without ruining it is a life skill in upon itself."
[Edited by ray00741, 8/19/2016 2:38:19 PM]
I love the work this site does, I just get terribly confused by their choices on things like that. Seems like a lower number, and just pressing it more if you want more, is the only sensible option, but that's just me. You can always add, but you can't take away what has already been added. It seems this would also keep trainers from being noticed as often, as there wouldn't be game-breaking huge numbers all over, meaning less updates and work needed by Cheat Happens. Maybe that is just the web designer in me talking...
An example for this trainer are money and bag slots. There is no middle ground, just all or nothing, which makes those features either game breaking or useless.
Again, I love the work this site does, I'll just never understand some of the choices made on specifics. Hopefully the admins will take this as constructive comments, not personal attacks. I'd hate to be banned for just stating this.
You make some interesting points. I don't know about the bag slots, but you can use CosMos to find your cash value and custom edit it to your desired amount. I used it to give myself 50 Mil units. I'm down to 30 Mil, but one of my goals is to try and farm myself back up to 50 Mil (basically grind back the "loan" I made via cheats).
[Edited by evolvedsungod, 8/20/2016 9:52:59 AM]
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