Conception II: Children of the Seven Stars Discussion
Trainer Tools and Resources
Savegames are located here:
C:\Users\ PM me when you post it the trainer is using an offset to determine which units are player and which units are not. It sounds like the values are backwards in some cases (i.e. the player is getting the weak option and the enemies are getting the super HP, etc.).. I need savegames to test with that repeatably has this problem best,
PM me when you post it
the trainer is using an offset to determine which units are player and which units are not. It sounds like the values are backwards in some cases (i.e. the player is getting the weak option and the enemies are getting the super HP, etc.).. I need savegames to test with that repeatably has this problem
I have a save here saved in the dorm room, if you go back to the main map you can select Training Facility and enter the Tutorial dungeon, which has battles among other things. I could also restart the game quick right before the first actual battle, but this might be a tad more useful as you have more access to things and features already.
[Edited by Rikkado, 8/17/2016 1:52:46 PM]
"The resource you are looking for has been removed, had its name changed, or is temporarily unavailable."
when I try to download it..
That's weird, i'll try uploading it again.
Don't know if the filepath when uploading shows C:\fakepath\00_en.dat instead of the regular path has something to do with it. I tried including both files in the folder this time.
[Edited by Rikkado, 8/18/2016 11:57:38 AM]
If possible is there also a way to make it so your hearts don't decrease when conversing with girls, there's three hearts on the city map screen and every time you talk with a girl they decrease by one, then you have to rest/do a labyrinth/advance the story to get them filled up again, you already start with 4 girls, i'd imagine when there's like 7 it becomes really annoying to choose, plus you could increase their affection without advancing the story.
Again, thanks for the trainer!
[Edited by Gigz00, 8/21/2016 8:04:37 PM]
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