Stellaris Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Stellaris Trainer is now available for version 3.2.2 and supports STEAM. Our Stellaris message board is available to provide feedback on our trainers or cheats.
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  Stellaris Trainer/Editor
  • Premium Plus
    Send a message to Boris911
    ELITE
    Boris911 posted on Jun 05, 2016 4:06:07 AM - Report post
     
    Now it is the best! I thank you very much for this trainer.
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to ray00741
    ELITE
    ray00741 posted on Jun 05, 2016 6:02:05 AM - Report post
     
    Damn CH .. this just rocks and didnt think you guys would hit the game with all of the magic CH has.. Man THANK YOU SO MUCH FOR THIS SUPER SURPRISE ... damn its XMAS all over again...thank you thank you and yep THANK YOU 😀
    The limited number of questions..What the F#$k
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to jonesyx
    ELITE
    jonesyx posted on Jun 05, 2016 7:10:40 PM - Report post
     
    I've figured out how you can get alien civilizations to not have the same number of ethics/traits that you do. In order to get everything positive in the base game for traits/ethics you need the following:

    32 Trait Points
    16 Trait Picks
    8 Ethics Points

    After you get that while editing a race, select done. This brings you into the screen for determining galaxy size, number of alien civilizations, etc. Go back into the trainer and edit the numbers above back to their default values:

    3 Trait Points
    4 Trait Picks
    3 Ethics Points

    Doing this will allow you to keep your cheated numbers while alien civilizations are stuck at the defaults to work with.

    Hope this helps!
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to sremaj
    ELITE
    sremaj posted on Jun 06, 2016 6:47:55 AM - Report post
     
    Hey guys,

    Firstly, thank you very much for your hard work on all these trainers!

    I have questions about how the editor works on this trainer. I was able to add trait points/picks and ethics points when creating a new race but seem to be missing the mark when using other parts of the editor. Specifically I'm curious how the research section is supposed to work. It doesn't seem like I'm able to modify anything. What I was trying to do was increase my monthly research points for each field.

    Can anyone offer some guidance?
  • Founder
    Send a message to Caliber
    FOUNDER
    Caliber posted on Jun 06, 2016 7:20:28 AM - Report post
     
    quote:
    originally posted by imaculate

    Damn, very nice trainer!!!!! Cal, you never cease to amaze. 💛 💛 Thank you sir! Link

    This new trainer and editor was created by 0x90 himself. All credits go to him.

    Thank you for your nice comments.

    best,
    Cal

    Trainer Creator
    www.cheathappens.com
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Champ11
    ELITE
    Champ11 posted on Jun 06, 2016 12:20:06 PM - Report post
     
    Just as a head's up to all, but after a while, the "finish research" option does stop working as advertised. Pay attention to the amount of research required to finish. Once that number gets above 99,999, then it will actually start to reset the progress (ex: the tech I'm researching is at 104,000/105,000, activating the option changes the research to 99,999/105,000).

    Only really noticeable once you get to late-endgame stuff (the first one I noticed it one was Propaganda Broadcast XLI) so nothing too major, but it is something to pay attention to once you get that late.

    There are a few other glitches that I've come across using the trainer, but I'm not exactly sure what causes them (for example, I've had over 1 million energy disappear in the course of a few game days without me spending nearly enough to account for all of that [a couple hundred credits to build/upgrade a few buildings]). I'll keep poking around to see if I can find a way to get them to trigger more consistently and then report back.

    Also, there are a few positive bugs, like when I was able to build and upgrade buildings instantly while paused. Not sure what causes it either, but that helped build up some colonies fast, and I ain't complainin' 😀
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to imaculate
    ELITE
    imaculate posted on Jun 06, 2016 12:55:35 PM - Report post
     
    quote:
    originally posted by Caliber

    quote:
    originally posted by imaculate

    Damn, very nice trainer!!!!! Cal, you never cease to amaze. 💛 💛 Thank you sir! Link

    This new trainer and editor was created by 0x90 himself. All credits go to him.

    Thank you for your nice comments.

    best,
    Cal

    Oh! Thank you 0x90 for your time and efforts. Cal, you're still awesome 😉

    Cheat games, not your diet.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Hayes12345
    CHEATMASTER
    Hayes12345 posted on Jun 06, 2016 6:55:52 PM - Report post
     
    was happy when there is a new trainer out but i cant get it to work have done all the normal things but the trainer just does not launch. the trainer is in the task manager for about 5 seconds then it goes.
    also when i tried to delete the trainer i got the message admin access is needed, and had to try to use cmd but
    C:\Users\Hayes> del C:\Users\Hayes\Desktop\stem-Hayes12345.exe
    C:\Users\Hayes\Desktop\stem-Hayes12345.exe
    Access is denied.
    so i had to shift del it to get rid of the file.
    anyone else had the problem of the trainer just not starting
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