Enter The Gungeon Discussion
The big difference between mine and yours is that my trainer, when I run the game, has a ! where the compatibility status is. And I don't want you to spend time looking into this because I know you guys are super busy always but just wanted to give a post letting you guys know what I'm talking about. Everything else works great -- just when I turn on the unlimited ammo, nothing changes except the denominator. Then when I pick up a new gun, it starts off with 0 bullets. I even fired the cannon gun until it was empty, and yes, it too was just empty (didn't disappear like it did in your video)
And feel free to delete this message after reading, I just did it this way because it was the only way to upload a picture that I've found. Erm, and I didn't edit the pictures at all, though I stiched 3 together because I couldn't upload 3 different pics at once.
If you get a chance to look into it that would be great. Many thanks.
Question when using the unlimited ammo function, it should change the ammo count to an infinite symbol like the starter weapon. Is that the case for you?
Because if not then the problem is more general and I would have to take a look on it via teamviewer.
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