Battlefleet Gothic: Armada Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Battlefleet Gothic: Armada Trainer is now available for version 1.8.12174-2.0.26100 and supports STEAM, WINDOWS STORE. Our Battlefleet Gothic: Armada message board is available to provide feedback on our trainers or cheats.
Battlefleet Gothic: Armada Trainer
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  Battlefleet Gothic: Armada Trainer
  • Tier 7
    Send a message to MaitreAristote
    TIER 7
    MaitreAristote posted on Apr 22, 2016 4:52:09 AM - Report post
     
    THX a lot CH staff for this amazing trainer
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Tschel
    ELITE
    Tschel posted on Apr 22, 2016 5:01:48 AM - Report post
     
    quote:
    originally posted by OddTask

    Thanks for the trainer update, and the extra options.

    As for the fatal errors, what I found to cause the majority of mine ended up being the option for the defense turrets. It being set to 10k/100k did not work well with my PC, since I stopped using it I haven't had any fatal errors. Granted, I haven't played with today's patch so I'm not sure if my luck with that will hold.

    If possible, tone the defense turret option down to 100 turrets or so. It looks really pretty with thousands of turrets blasting everything near-by (kinda reminds me of the flak barrages in Battlestar Galactica) but it does terrible things to my frame-rate.

    can confirm that I get no more fatal errors crashs if Turret Option is disabled.

    With Turret Option ON I get the fatal errors again.

  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Eaz
    ELITE
    Eaz posted on Apr 22, 2016 5:11:28 AM - Report post
     
    CH thank you so much for all you do for us, you guys are amazing
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to renoraider
    ELITE
    renoraider posted on Apr 22, 2016 6:14:09 AM - Report post
     
    quote:
    originally posted by Fumetsu_Kage

    quote:
    originally posted by renoraider

    Anyone else thirsting for Ork Kustom Points and Campaign Deployment Points?

    Campaign Deployment Points? would be very much appreciated but i would want them to fix the upgrades cheat first

    Not too worried bout that, CoSMOS does it fine, lets me edit upgrade and crew points just fine.

  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to inakicoaz
    ELITE
    inakicoaz posted on Apr 22, 2016 8:42:04 AM - Report post
     
    quote:
    originally posted by Tschel

    quote:
    originally posted by OddTask

    Thanks for the trainer update, and the extra options.

    As for the fatal errors, what I found to cause the majority of mine ended up being the option for the defense turrets. It being set to 10k/100k did not work well with my PC, since I stopped using it I haven't had any fatal errors. Granted, I haven't played with today's patch so I'm not sure if my luck with that will hold.

    If possible, tone the defense turret option down to 100 turrets or so. It looks really pretty with thousands of turrets blasting everything near-by (kinda reminds me of the flak barrages in Battlestar Galactica) but it does terrible things to my frame-rate.

    can confirm that I get no more fatal errors crashs if Turret Option is disabled.

    With Turret Option ON I get the fatal errors again.

    As you are saying I also confirm that the crashes had been reduced to 0 if I don't use the option of unlimited turrets. Isn't 0 becouse the game isn't that stable but is reduced a lot the probability of crashing

    I have tried it in the first mission of the campaign (in the big battle of the end for an hour without any crash)

    Also I am nearly sure that each time that it crashed was with a critical or assault that broke a turret.

    Probably it will be corrected with the option of 100 turrets or maybe with an edit of the max of turrets.
    Not sure really why it crashed or too much turrets or value of them bigger than max.
    Personalized value for it would be great to try by us where it crashes

    [Edited by inakicoaz, 4/22/2016 1:02:10 PM]

  • Founder
    Send a message to Caliber
    FOUNDER
    Caliber posted on Apr 22, 2016 10:50:16 AM - Report post
     
    quote:
    originally posted by Fumetsu_Kage

    i'm not sure what's going on but for some reason the inf upgrades (num pad /) isn't working on ships after a load, so when i swap a ship out it goes back to the proper amount of upgrades.

    is anyone else getting this?

    [Edited by Fumetsu_Kage, 4/22/2016 1:43:34 AM]

    ships have certain number of SLOTS to put things in.. it may not be possible to add all the upgrades onto certain ships.

    best,
    Cal

    Trainer Creator
    www.cheathappens.com
  • Founder
    Send a message to Caliber
    FOUNDER
    Caliber posted on Apr 22, 2016 10:51:45 AM - Report post
     
    quote:
    originally posted by Fumetsu_Kage

    is it possible to have 8 and * not effect the enemy as well? i find this either horribly lages my game or crashes it when i use them because the enemy uses them too

    not possible.

    regarding reset cooldowns, you are supposed to use it when you need to reset the cooldown of something important (warp, etc.).. it shuts itself off automatically. If you are spamming it, then yes it may allow cooldowns of the enemy to reset.

    best,
    cal

    Trainer Creator
    www.cheathappens.com
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to renoraider
    ELITE
    renoraider posted on Apr 22, 2016 1:06:09 PM - Report post
     
    quote:
    originally posted by Caliber

    quote:
    originally posted by Fumetsu_Kage

    is it possible to have 8 and * not effect the enemy as well? i find this either horribly lages my game or crashes it when i use them because the enemy uses them too

    not possible.

    regarding reset cooldowns, you are supposed to use it when you need to reset the cooldown of something important (warp, etc.).. it shuts itself off automatically. If you are spamming it, then yes it may allow cooldowns of the enemy to reset.

    best,
    cal

    I think I get what you mean. The trainer works in that rather than actually adding more points, it's actually 'unlocking' them instead. If a ship can only have 5 upgrades before it reaches the lvl cap, then the trainer can only give up to 5. Or something like that. Which is why I keep telling people to just use CoSMOS. Seriously, you guys are just making life harder for yourselves. Not to mention the trainer programmers. In any case, I'm currently messing fleets up with my fully upgraded, and fully crewed battleship. XD

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