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Kingdom Come: Deliverance Trainer

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Official Trainer Thread  Kingdom Come: Deliverance Trainer
 
Mattox87  posted on Feb 13, 2018 8:16:33 AM - Report post

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quote:
originally posted by ReverseLegSweep

quote:
originally posted by talalnst11

quote:
originally posted by ReverseLegSweep

Just a quick warning to people regarding upping stats; it seems to adversely affect the Perk system. You get, for the most part from what I can tell, a Perk point in a particular skill every four levels, so what I'm attempting is to use the Editor to get the Skill to level 3, and then use the XP options to push it right to the edge of levelling us.

Hopefully, this will trigger the Perk points correctly.

Hi did that fix the perk problem? as im now level 20 on each but the perks cant be unlocked as you said.

Setting the XP to an exorbitantly high number and allowing the skills to increase naturally does, indeed, seem to allow the Perk points to unlock properly. I set the XP for Strength at level 2 to 6000, and after the swordplay tutorial it levelled up to 16 and awarded me with six Perk points in strength.

Hope this helps.

I tried that myself as indeed the perk points are not unlocking correctly if you put yourself directly to level 20 using the option in the editor / trainer. Using the XP option, it works for the perk itself (strength for instance), but I noticed that the big "LEVEL" perk points that you are supposed to unlock every two levels are not working correctly. Try that for yourself and tell me if you manage to get the perk points for the "LEVEL" tab!

 
ReverseLegSweep  posted on Feb 13, 2018 8:36:46 AM - Report post

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quote:
originally posted by Mattox87

quote:
originally posted by ReverseLegSweep

quote:
originally posted by talalnst11

quote:
originally posted by ReverseLegSweep

Just a quick warning to people regarding upping stats; it seems to adversely affect the Perk system. You get, for the most part from what I can tell, a Perk point in a particular skill every four levels, so what I'm attempting is to use the Editor to get the Skill to level 3, and then use the XP options to push it right to the edge of levelling us.

Hopefully, this will trigger the Perk points correctly.

Hi did that fix the perk problem? as im now level 20 on each but the perks cant be unlocked as you said.

Setting the XP to an exorbitantly high number and allowing the skills to increase naturally does, indeed, seem to allow the Perk points to unlock properly. I set the XP for Strength at level 2 to 6000, and after the swordplay tutorial it levelled up to 16 and awarded me with six Perk points in strength.

Hope this helps.

I tried that myself as indeed the perk points are not unlocking correctly if you put yourself directly to level 20 using the option in the editor / trainer. Using the XP option, it works for the perk itself (strength for instance), but I noticed that the big "LEVEL" perk points that you are supposed to unlock every two levels are not working correctly. Try that for yourself and tell me if you manage to get the perk points for the "LEVEL" tab!

No, unfortunately I can't get the Level Perk points working with my method. Not a big deal for me, for useful for others to consider.

 
poster55  posted on Feb 13, 2018 8:52:24 AM - Report post

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You can also set the skill back down to a lower level after maxing it, then set the xp back to a high number and get rewarded with extra perk points.

This is important because your main level is a combination of levels of all of your other skills. So when you max out a skill like strength for example, you might get 1 perk point for your main level. If you reset the skill to lvl 1 and then max it out again you will receive a second perk point.


On that note, it would probably be useful if we could get XP values for the Combat and other skills to modify in the same way we do strength and primary stats. Since these also have perk points and will need to be leveled through XP rather than a hard value increase on the level itself.

[Edited by poster55, 2/13/2018 8:53:37 AM]

 
Mattox87  posted on Feb 13, 2018 8:53:27 AM - Report post

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@0x90

First of all, I'd like to thank the team for their hard work. I've been a lifetime member for years & the dedication of the team is top notch.

I've noticed a few things with the trainer and I'll list them here so that it can help the team work on those options (and my most recent savegame was provided).

1) So apparently, the "change XXX by" for the skills doesn't seem to properly trigger the perk points that should be allocated every X levels of those skills as I previously mentioned. Using the XP option & trigger each level manually grants those perk points, but it does not trigger the "main perk points" under the level tab.

2) Then, I can't seem to get the "change quantity of dropped item by" work properly with anything else than Groschen. I've tried with lockpicks, food, save potions, etc. If the fault is on my end, would it be possible to explain it again?

Thanks!

[Edited by Mattox87, 2/13/2018 8:56:02 AM]

 
0x90  posted on Feb 13, 2018 8:56:49 AM - Report post

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A perk point cheat has been added, updated trainer will be posted later.
For Groschen an additional option has been added previously:

NumPad.: Change Groschen (Money) By 500
Misc: Groschen (Money)

Groschen (Money):
Open your inventory first, press hotkey or use editor. Close and open your inventory again to see it has changed. You need at least one Groschen for it to work.

If your trainer does not have these options then delete it and download the latest trainer again.

 
ReverseLegSweep  posted on Feb 13, 2018 9:14:38 AM - Report post

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Wow, that's incredibly diligent work to improve what was already an amazing amount of effort for release day.
 
talalnst11  posted on Feb 13, 2018 10:26:12 AM - Report post

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Thank you so much for addressing the perk issue
 
daxyzross  posted on Feb 13, 2018 10:46:37 AM - Report post

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Just letting you guy's know that the trainer still says it needs to be updated in the manager even if you already got the update.

Cheers and thanks for the hard work!

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